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fix logging related to shader loading #1394

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3 changes: 2 additions & 1 deletion src/picom.c
Original file line number Diff line number Diff line change
Expand Up @@ -1850,6 +1850,7 @@ static bool load_shader_source(session_t *ps, const char *path) {
path, read_bytes, num_bytes);
goto err;
}
fclose(f);
return false;
err:
HASH_DEL(ps->shaders, shader);
Expand Down Expand Up @@ -2076,7 +2077,7 @@ static session_t *session_init(int argc, char **argv, Display *dpy,

// Load shader source file specified in the shader rules
c2_condition_list_foreach(&ps->o.window_shader_fg_rules, i) {
if (!load_shader_source(ps, c2_condition_get_data(i))) {
if (load_shader_source(ps, c2_condition_get_data(i))) {
log_error("Failed to load shader source file for some of the "
"window shader rules");
}
Expand Down