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.gitignore
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/
.gitignore
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*.kate-swp
*.swp
# Object files
*.o
*.ko
*.obj
*.elf
# Precompiled Headers
*.gch
*.pch
# Libraries
*.lib
*.a
*.la
*.lo
# Shared objects (inc. Windows DLLs)
*.dll
*.so
*.so.*
*.dylib
# Executables
*.exe
*.out
*.app
*.i*86
*.x86_64
*.hex
# Debug files
*.dirstamp
*.dSYM/
/autom4te.cache
/aclocal.m4
/m4
/compile
/configure
/depcomp
/install-sh
/missing
/stamp-h1
/configure.scan
Makefile.in
Makefile
.deps
.gdb_history
.gdbinit
/config.*
/settings.ini
/src/gpuedit
/data
/*.png
# ignore the external libs for now, i'll figure something out later for it
/src/c3dlas
/src/c_json
/src/sti
# these are not build files
!/assets/**/*.obj
# too much junk in the untracked list
/assets/**/*
._build
build/**
gpuedit
# this is a symlink that was needed to get the game to run in nvidia's profiler
/src/assets
# saved sdf font data
*.sdf
*.atlas
testfile.c
testfile.h
parser_generated.h
.gpuedit.session
# profiling temp files
*.output
*.prof