- Design simple physics engine and simulate fishnet behavior from the calm state.
- Work out the effect of gravity on the array of nodes with mass.
- For simplicity introduce the attraction and repulsive forces between nodes(interaction of the electric of gravitational nature).
- Keep the model of physics law as simple as possible.
- Programming tools: C/C++/WinAPI, OpenGL.
- Don't use third-party engines and frameworks like Bullet.
- Visual simulation should run smoothly, frame rate >= 25fps.
- Result: zip archive with source code, with all required project libraries and compiled executable file.
- User drag one node of fishnet with mouse.
- One release fishnet begin to sway in natural manner.