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03 Geometry Template (Rectangle).cpp
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03 Geometry Template (Rectangle).cpp
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/** Which of the favors of your Lord will you deny ? **/
#include<bits/stdc++.h>
using namespace std;
#define LL long long
#define PII pair<int,int>
#define PLL pair<LL,LL>
#define F first
#define S second
#define DBL long long
//#define DBL double
#define ALL(x) (x).begin(), (x).end()
#define READ freopen("alu.txt", "r", stdin)
#define WRITE freopen("vorta.txt", "w", stdout)
#ifndef ONLINE_JUDGE
#define DBG(x) cout << __LINE__ << " says: " << #x << " = " << (x) << endl
#else
#define DBG(x)
#endif
template<class T1, class T2>
ostream &operator <<(ostream &os, pair<T1,T2>&p);
template <class T>
ostream &operator <<(ostream &os, vector<T>&v);
template <class T>
ostream &operator <<(ostream &os, set<T>&v);
inline void optimizeIO()
{
ios_base::sync_with_stdio(false);
cin.tie(NULL);
}
const int nmax = 2e5+7;
double INF = 1e100;
double EPS = 1e-12;
struct PT
{
DBL x,y;
PT() {}
PT(DBL x,DBL y) : x(x), y(y) {}
PT(const PT &p) : x(p.x), y(p.y) {}
PT operator + (const PT &p) const
{
return PT(x+p.x, y+p.y);
}
PT operator - (const PT &p) const
{
return PT(x-p.x, y-p.y);
}
PT operator * (DBL c) const
{
return PT(x*c, y*c );
}
PT operator / (DBL c) const
{
return PT(x/c, y/c );
}
};
/**
Rectangles are defined by two points.
One is the LOWER_LEFT and the other one is the UPPER_RIGHT
**/
/**
Intersecting Points of 2 Rectangle
returns false if No Intersection
**/
bool intersectingPoints(PT a,PT b,PT c,PT d,PT &na,PT &nb)
{
na.x = max(a.x,c.x);
na.y = max(a.y,c.y);
nb.x = min(b.x,d.x);
nb.y = min(b.y,d.y);
if(na.x>nb.x || na.y>nb.y)
return false;
return true;
}
///Calculates Area of a Rectangle
LL computeArea(PT a,PT b)
{
return (b.x-a.x) * (b.y-a.y);
}
///Calculate the overlapping area of two rectangles.
LL overlapArea(PT a,PT b,PT c,PT d)
{
/** Check if there is indeed an overlap.
* e.g. c.x>=b.x i.e. the most left point of the rectangle (c,d) is
* on the right side of the most right point of the rectangle (a,b),
* therefore there is no overlapping.
*/
if ( (c.x>=b.x) || (c.y>= b.y) || (a.x>=d.x) || (a.y >= d.y) )
return 0;
/** bottom left polong long of the overlapping area. */
LL bl_x = max(a.x, c.x);
LL bl_y = max(a.y, c.y);
/** top right polong long of the overlapping area. */
LL tr_x = min(b.x, d.x);
LL tr_y = min(b.y, d.y);
return ((tr_x - bl_x) * (tr_y - bl_y));
}
/**
Find the total area covered by two rectilinear rectangles in a 2D plane.
Each rectangle is defined by its bottom left corner and top right corner.
**/
LL computeTotalArea(PT a,PT b,PT c,PT d)
{
/// The addition of area of the two rectangles minus the overlapping area.
return (computeArea(a,b) + computeArea(c,d) - overlapArea(a,b,c,d));
}
int main()
{
PT a1(2,2) , b1(4,4) , a2(1,1) , b2(3,5) , a3(3,1) , b3(5,5);
PT c1,d1,c2,d2;
intersectingPoints(a1,b1,a2,b2,c1,d1);
intersectingPoints(a1,b1,a3,b3,c2,d2);
cout<<c1.x<<" "<<c1.y<<" , "<<d1.x<<" "<<d1.y<<endl;
cout<<c2.x<<" "<<c2.y<<" , "<<d2.x<<" "<<d2.y<<endl;
}
/**
**/
template<class T1, class T2>
ostream &operator <<(ostream &os, pair<T1,T2>&p)
{
os<<"{"<<p.first<<", "<<p.second<<"} ";
return os;
}
template <class T>
ostream &operator <<(ostream &os, vector<T>&v)
{
os<<"[ ";
for(int i=0; i<v.size(); i++)
{
os<<v[i]<<" " ;
}
os<<" ]";
return os;
}
template <class T>
ostream &operator <<(ostream &os, set<T>&v)
{
os<<"[ ";
for(T i:v)
{
os<<i<<" ";
}
os<<" ]";
return os;
}