This is a Godot plugin which allows one to make planning annotations and sketches directly in the 2D editor, without affecting runtime visuals, using a custom 'AnnotateCanvas' node.
Annotate with variable brush size and color directly in the 2D editor using the 'AnnotateCanvas' node.
Use polygon mode to draw straight lines between clicks.
Erase any previously drawn annotate strokes.
Only show annotations in the 2D editor (optionally show in run mode).
Save the canvas to disk as an image file.
To start annotating, add the 'AnnotateCanvas' node to a godot scene.
Left Mouse Button : Annotate on the currenty selected 'AnnotateCanvas' node.
Alt + Left Mouse Button : Annotate on the currently selected 'AnnotateCanvas' node using the polygon mode.
Right Mouse Button : Erase annotate strokes on the currently selected 'AnnotateCanvas' node.
Shift + Mouse Scroll : Change brush size.
Shift + Alt + S : Save the selected 'AnnotateCanvas' to disk as an image.
Locking an 'AnnotateCanvas' node does not prevent it from being drawn on, instead toggle the 'Advanced > Lock Canvas' property to prevent this.
See Installing Plugins, for how to add this plugin to your Godot project.
See LICENSE