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i3.py
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#======================================================================
# i3 (Python module for communicating with i3 window manager)
# Copyright (C) 2012 Jure Ziberna
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#======================================================================
import sys
import subprocess
import json
import socket
import struct
import threading
import time
ModuleType = type(sys)
__author__ = 'Jure Ziberna'
__version__ = '0.6.5'
__date__ = '2012-06-20'
__license__ = 'GNU GPL 3'
MSG_TYPES = [
'command',
'get_workspaces',
'subscribe',
'get_outputs',
'get_tree',
'get_marks',
'get_bar_config',
]
EVENT_TYPES = [
'workspace',
'output',
]
class i3Exception(Exception):
pass
class MessageTypeError(i3Exception):
"""
Raised when message type isn't available. See i3.MSG_TYPES.
"""
def __init__(self, type):
msg = "Message type '%s' isn't available" % type
super(MessageTypeError, self).__init__(msg)
class EventTypeError(i3Exception):
"""
Raised when even type isn't available. See i3.EVENT_TYPES.
"""
def __init__(self, type):
msg = "Event type '%s' isn't available" % type
super(EventTypeError, self).__init__(msg)
class MessageError(i3Exception):
"""
Raised when a message to i3 is unsuccessful.
That is, when it contains 'success': false in its JSON formatted response.
"""
pass
class ConnectionError(i3Exception):
"""
Raised when a socket couldn't connect to the window manager.
"""
def __init__(self, socket_path):
msg = "Could not connect to socket at '%s'" % socket_path
super(ConnectionError, self).__init__(msg)
def parse_msg_type(msg_type):
"""
Returns an i3-ipc code of the message type. Raises an exception if
the given message type isn't available.
"""
try:
index = int(msg_type)
except ValueError:
index = -1
if index >= 0 and index < len(MSG_TYPES):
return index
msg_type = str(msg_type).lower()
if msg_type in MSG_TYPES:
return MSG_TYPES.index(msg_type)
else:
raise MessageTypeError(msg_type)
def parse_event_type(event_type):
"""
Returns an i3-ipc string of the event_type. Raises an exception if
the given event type isn't available.
"""
try:
index = int(event_type)
except ValueError:
index = -1
if index >= 0 and index < len(EVENT_TYPES):
return EVENT_TYPES[index]
event_type = str(event_type).lower()
if event_type in EVENT_TYPES:
return event_type
else:
raise EventTypeError(event_type)
class Socket(object):
"""
Socket for communicating with the i3 window manager.
Optional arguments:
- path of the i3 socket. Path is retrieved from i3-wm itself via
"i3.get_socket_path()" if not provided.
- timeout in seconds
- chunk_size in bytes
- magic_string as a safety string for i3-ipc. Set to 'i3-ipc' by default.
"""
magic_string = 'i3-ipc' # safety string for i3-ipc
chunk_size = 1024 # in bytes
timeout = 0.5 # in seconds
buffer = b'' # byte string
def __init__(self, path=None, timeout=None, chunk_size=None,
magic_string=None):
if not path:
path = get_socket_path()
self.path = path
if timeout:
self.timeout = timeout
if chunk_size:
self.chunk_size = chunk_size
if magic_string:
self.magic_string = magic_string
# Socket initialization and connection
self.initialize()
self.connect()
# Struct format initialization, length of magic string is in bytes
self.struct_header = '<%dsII' % len(self.magic_string.encode('utf-8'))
self.struct_header_size = struct.calcsize(self.struct_header)
def initialize(self):
"""
Initializes the socket.
"""
self.socket = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM)
self.socket.settimeout(self.timeout)
def connect(self, path=None):
"""
Connects the socket to socket path if not already connected.
"""
if not self.connected:
self.initialize()
if not path:
path = self.path
try:
self.socket.connect(path)
except socket.error:
raise ConnectionError(path)
def get(self, msg_type, payload=''):
"""
Convenience method, calls "socket.send(msg_type, payload)" and
returns data from "socket.receive()".
"""
self.send(msg_type, payload)
return self.receive()
def subscribe(self, event_type, event=None):
"""
Subscribes to an event. Returns data on first occurrence.
"""
event_type = parse_event_type(event_type)
# Create JSON payload from given event type and event
payload = [event_type]
if event:
payload.append(event)
payload = json.dumps(payload)
return self.get('subscribe', payload)
def send(self, msg_type, payload=''):
"""
Sends the given message type with given message by packing them
and continuously sending bytes from the packed message.
"""
message = self.pack(msg_type, payload)
# Continuously send the bytes from the message
self.socket.sendall(message)
def receive(self):
"""
Tries to receive a data. Unpacks the received byte string if
successful. Returns None on failure.
"""
try:
data = self.socket.recv(self.chunk_size)
msg_magic, msg_length, msg_type = self.unpack_header(data)
msg_size = self.struct_header_size + msg_length
# Keep receiving data until the whole message gets through
while len(data) < msg_size:
data += self.socket.recv(msg_length)
data = self.buffer + data
return self.unpack(data)
except socket.timeout:
return None
def pack(self, msg_type, payload):
"""
Packs the given message type and payload. Turns the resulting
message into a byte string.
"""
msg_magic = self.magic_string
# Get the byte count instead of number of characters
msg_length = len(payload.encode('utf-8'))
msg_type = parse_msg_type(msg_type)
# "struct.pack" returns byte string, decoding it for concatenation
msg_length = struct.pack('I', msg_length).decode('utf-8')
msg_type = struct.pack('I', msg_type).decode('utf-8')
message = '%s%s%s%s' % (msg_magic, msg_length, msg_type, payload)
# Encoding the message back to byte string
return message.encode('utf-8')
def unpack(self, data):
"""
Unpacks the given byte string and parses the result from JSON.
Returns None on failure and saves data into "self.buffer".
"""
data_size = len(data)
msg_magic, msg_length, msg_type = self.unpack_header(data)
msg_size = self.struct_header_size + msg_length
# Message shouldn't be any longer than the data
if data_size >= msg_size:
payload = data[self.struct_header_size:msg_size].decode('utf-8')
payload = json.loads(payload)
self.buffer = data[msg_size:]
return payload
else:
self.buffer = data
return None
def unpack_header(self, data):
"""
Unpacks the header of given byte string.
"""
return struct.unpack(self.struct_header, data[:self.struct_header_size])
@property
def connected(self):
"""
Returns True if connected and False if not.
"""
try:
self.get('command')
return True
except socket.error:
return False
def close(self):
"""
Closes the socket connection.
"""
self.socket.close()
class Subscription(threading.Thread):
"""
Creates a new subscription and runs a listener loop. Calls the
callback on event.
Example parameters:
callback = lambda event, data, subscription: print(data)
event_type = 'workspace'
event = 'focus'
event_socket = <i3.Socket object>
data_socket = <i3.Socket object>
"""
subscribed = False
type_translation = {
'workspace': 'get_workspaces',
'output': 'get_outputs'
}
def __init__(self, callback, event_type, event=None, event_socket=None,
data_socket=None):
# Variable initialization
if not callable(callback):
raise TypeError('Callback must be callable')
event_type = parse_event_type(event_type)
self.callback = callback
self.event_type = event_type
self.event = event
# Socket initialization
if not event_socket:
event_socket = Socket()
self.event_socket = event_socket
self.event_socket.subscribe(event_type, event)
if not data_socket:
data_socket = Socket()
self.data_socket = data_socket
# Thread initialization
threading.Thread.__init__(self)
self.start()
def run(self):
"""
Wrapper method for the listen method -- handles exceptions.
The method is run by the underlying "threading.Thread" object.
"""
try:
self.listen()
except socket.error:
self.close()
def listen(self):
"""
Runs a listener loop until self.subscribed is set to False.
Calls the given callback method with data and the object itself.
If event matches the given one, then matching data is retrieved.
Otherwise, the event itself is sent to the callback.
In that case 'change' key contains the thing that was changed.
"""
self.subscribed = True
while self.subscribed:
event = self.event_socket.receive()
if not event: # skip an iteration if event is None
continue
if not self.event or ('change' in event and event['change'] == self.event):
msg_type = self.type_translation[self.event_type]
data = self.data_socket.get(msg_type)
else:
data = None
self.callback(event, data, self)
self.close()
def close(self):
"""
Ends subscription loop by setting self.subscribed to False and
closing both sockets.
"""
self.subscribed = False
self.event_socket.close()
if self.data_socket is not default_socket():
self.data_socket.close()
def __call_cmd__(cmd):
"""
Returns output (stdout or stderr) of the given command args.
"""
try:
output = subprocess.check_output(cmd)
except subprocess.CalledProcessError as error:
output = error.output
output = output.decode('utf-8') # byte string decoding
return output.strip()
__socket__ = None
def default_socket(socket=None):
"""
Returns i3.Socket object, which was initiliazed once with default values
if no argument is given.
Otherwise sets the default socket to the given socket.
"""
global __socket__
if socket and isinstance(socket, Socket):
__socket__ = socket
elif not __socket__:
__socket__ = Socket()
return __socket__
def msg(type, message=''):
"""
Takes a message type and a message itself.
Talks to the i3 via socket and returns the response from the socket.
"""
response = default_socket().get(type, message)
return response
def __function__(type, message='', *args, **crit):
"""
Accepts a message type, a message. Takes optional args and keyword
args which are present in all future calls of the resulting function.
Returns a function, which takes arguments and container criteria.
If message type was 'command', the function returns success value.
"""
def function(*args2, **crit2):
msg_full = ' '.join([message] + list(args) + list(args2))
criteria = dict(crit)
criteria.update(crit2)
if criteria:
msg_full = '%s %s' % (container(**criteria), msg_full)
response = msg(type, msg_full)
response = success(response)
if isinstance(response, i3Exception):
raise response
return response
function.__name__ = type
function.__doc__ = 'Message sender (type: %s, message: %s)' % (type, message)
return function
def subscribe(event_type, event=None, callback=None):
"""
Accepts an event_type and event itself.
Creates a new subscription, prints data on every event until
KeyboardInterrupt is raised.
"""
if not callback:
def callback(event, data, subscription):
print('changed:', event['change'])
if data:
print('data:\n', data)
socket = default_socket()
subscription = Subscription(callback, event_type, event, data_socket=socket)
try:
while True:
time.sleep(1)
except KeyboardInterrupt:
print('') # force newline
finally:
subscription.close()
def get_socket_path():
"""
Gets the socket path via i3 command.
"""
cmd = ['i3', '--get-socketpath']
output = __call_cmd__(cmd)
return output
def success(response):
"""
Convenience method for filtering success values of a response.
Each success dictionary is replaces with boolean value.
i3.MessageError is returned if error key is found in any of the
success dictionaries.
"""
if isinstance(response, dict) and 'success' in response:
if 'error' in response:
return MessageError(response['error'])
return response['success']
elif isinstance(response, list):
for index, item in enumerate(response):
item = success(item)
if isinstance(item, i3Exception):
return item
response[index] = item
return response
def container(**criteria):
"""
Turns keyword arguments into a formatted container criteria.
"""
criteria = ['%s="%s"' % (key, val) for key, val in criteria.items()]
return '[%s]' % ' '.join(criteria)
def parent(con_id, tree=None):
"""
Searches for a parent of a node/container, given the container id.
Returns None if no container with given id exists (or if the
container is already a root node).
"""
def has_child(node):
for child in node['nodes']:
if child['id'] == con_id:
return True
return False
parents = filter(tree, has_child)
if not parents or len(parents) > 1:
return None
return parents[0]
def filter(tree=None, function=None, **conditions):
"""
Filters a tree based on given conditions. For example, to get a list of
unfocused windows (leaf nodes) in the current tree:
i3.filter(nodes=[], focused=False)
The return value is always a list of matched items, even if there's
only one item that matches.
The user function should take a single node. The function doesn't have
to do any dict key or index checking (this is handled by i3.filter
internally).
"""
if tree is None:
tree = msg('get_tree')
elif isinstance(tree, list):
tree = {'list': tree}
if function:
try:
if function(tree):
return [tree]
except (KeyError, IndexError):
pass
else:
for key, value in conditions.items():
if key not in tree or tree[key] != value:
break
else:
return [tree]
matches = []
for nodes in ['nodes', 'floating_nodes', 'list']:
if nodes in tree:
for node in tree[nodes]:
matches += filter(node, function, **conditions)
return matches
class i3(ModuleType):
"""
i3.py is a Python module for communicating with the i3 window manager.
"""
def __init__(self, module):
self.__module__ = module
self.__name__ = module.__name__
def __getattr__(self, name):
"""
Turns a nonexistent attribute into a function.
Returns the resulting function.
"""
try:
return getattr(self.__module__, name)
except AttributeError:
pass
if name.lower() in self.__module__.MSG_TYPES:
return self.__module__.__function__(type=name)
else:
return self.__module__.__function__(type='command', message=name)
# Turn the module into an i3 object
sys.modules[__name__] = i3(sys.modules[__name__])