This is an experimental lzma decoder written in AssemblyScript
var memory = new WebAssembly.Memory({ initial: 160 })
...
// You know how to instantiate WASM module
var lzma = module.instance.exports
// Get compressed data by fetch or by some other means
var inputData = new Uint8Array(await (await fetch('PATH/TO/COMPRESSED_FILE.lzma')).arrayBuffer())
// Allocate memory to copy input data.
const inputDataPtr = lzma.newU8Array(inputData.length)
// AssemblyScript ArrayBuffer header length
const AS_ARRAY_OFFSET = 24
// Create an Uint8Array using allocated buffer and set input data
const u8Array = new Uint8Array(
memory.buffer,
inputDataPtr + AS_ARRAY_OFFSET,
inputData.length
)
u8Array.set(inputData)
class DecodeResult {
constructor(ptr, memory) {
const result = new Uint32Array(memory.buffer, ptr, 4)
const [success, error, unpackSize, dataPtr] = result;
this.success = success
this.error = error
if (this.success) {
this.unpackSize = unpackSize
this.data = new Uint8Array(
memory.buffer,
dataPtr + AS_ARRAY_OFFSET,
unpackSize
)
}
}
}
// Decode LZMA data
const resultPtr = lzma.decode(inputDataPtr)
const result = new DecodeResult(resultPtr, memory)
// Decompressed data
console.log(result.data)
// If the data is plain text, decode using TextDecoder
// const decoder = new TextDecoder()
// const text = decoder.decode(result.data)
// console.log(text)
Download lzma sdk and use following command
lzma e input_filename.extension output_filename.lzma
Developed by Nidin Vinayakan
MIT