Originally posted to the second 72 hour game development competition from January 02, 2004 to January 05, 2004.
<html>
<head>
<title>Run Pizza Run! Read Me</title>
</head>
<body>
<h1>Run Pizza Run!</h1>
<em>72h Gamedev Competition Entry by Team Oxymoron</em>
<h2>What is Run Pizza Run?</h2>
<p>
In "Run Pizza Run", you are Pizza Boy and have to serve six customers per
level. To do that, you collect all the ingredients needed for the pizza they
request. Just run it and you'll see! The game should be completely self-explanatory.
</p>
<h2>Requirements</h2>
<p>
Pretty much any PC with 3D-accelerated graphics hardware should be able to run the
game.
</p>
<h2>Features</h2>
<p>
Short overview about Run Pizza Run's main features, just because we are so proud of it:
<ul>
<li>It has to do with food - and is neither a remake nor just a standard game with
food characters</li>
<li>Smooth gameplay in a pseudo-3D environment</li>
<li>Seven levels, from farms to beaches</li>
<li>Hiscore list</li>
<li>Full Ogg Vorbis soundtrack as an optional download package</li>
<li>Gamepad support</li>
<li>Rules explained step by step inside of the game</li>
<li>Source code included</li>
</ul>
</p>
<h2>Team Oxymoron is:</h2>
<p><ul>
<li><a href="mailto:julian@raschke.de">Julian</a> - most of the code, static graphics</li>
<li><a href="mailto:teodor.tomic@public.srce.hr">ch!ckuaua</a> - some code, animations</li>
<li><a href="mailto:ac@soultrace.net">A.C. Combo</a> - music</li>
</p>
</body>
</html>