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alt text ####Editor and Player Source Repository

This repository contains the full source code to the Atomic Game Engine Runtime, Atomic Editor, and other tools. The Atomic Game Engine is a cross platform authoring solution with deployment to Windows, OSX, Android, iOS, Linux, and WebGL. Games and applications can be written in JavaScript, TypeScript, C++, with C# scripting in development.

####LICENSE

The Atomic Game Engine source code is released under the permissive MIT license. Please see LICENSE.md for complete licensing information.

####Documentation and Downloads

Download the Atomic Editor

Getting Started Documentation

####Community

Atomic Q&A: https://qa.atomicgameengine.com/

Facebook Group: https://www.facebook.com/groups/AtomicGameEngine/

Gitter Chat: Join the chat at https://gitter.im/AtomicGameEngine/AtomicGameEngine

####Atomic Development Fund

Atomic Backers: Please see BACKERS.md for a list of contributors to the Atomic Development Fund

####Screenshots

#####Atomic Editor [RoboBeach]: https://github.com/AtomicGameEngine/AtomicGameEngine/wiki/images/repo/RoboBeach.png ![alt text][RoboBeach]

#####Atomic Examples [DevSnapshot]: https://github.com/AtomicGameEngine/AtomicGameEngine/wiki/images/repo/DevSnapshot2116.png ![alt text][DevSnapshot]

#####Atomic on Mobile [ToonTown]: https://github.com/AtomicGameEngine/AtomicGameEngine/wiki/images/repo/ToonTownTouchUpdate.gif ![alt text][ToonTown]

#####Atomic Build Settings [AndroidBuildSettings]: https://github.com/AtomicGameEngine/AtomicGameEngine/wiki/images/repo/AndroidBuildSettings.png ![alt text][AndroidBuildSettings]

####Looking for the Javascript and TypeScript examples?

They are over here: Javascript Examples

###Building the Atomic Editor from Source

Please see Building the Atomic Editor from Source for Visual Studio 2015, XCode, and QtCreator build instructions.

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Languages

  • C 57.0%
  • C++ 34.9%
  • Perl 2.6%
  • Objective-C 1.0%
  • Makefile 0.9%
  • TypeScript 0.8%
  • Other 2.8%