Adjustments and improvements to weapons, equipment, vehicles, and ammunition.
This mod primarily focuses on modifying config entries with minimal changes to scripts and functions.
Ace and cba are only mods that are required, others are optional.
This mod is build using HEMTT
Adjusts the accuracy and lethality of AA missiles.
Blowpipe magazine = AFiBalance_aa_3cb_factions_blowpipe_round
Afi old = AFiBalance_aa_rhs_afrf_9k32_rocket_old
Afi new = AFiBalance_aa_rhs_afrf_9k32_rocket
Static = AFiBalance_aa_rhs_afrf_mag_2Rnd_Igla
Afi old = AFiBalance_aa_rhs_usaf_fim92_mag_old
Afi new = AFiBalance_aa_rhs_usaf_fim92_mag
Static = AFiBalance_aa_rhs_usaf_mag_4Rnd_stinger
Static = AFiBalance_aa_rhs_usaf_mag_2Rnd_stinger
Most of the artillery shells has been tweaked.
notes:
- Standardized mortar shells with consistent damage values.
- Balanced artillery shells for similar effectiveness on both sides.
- Increased emphasis on ACE fragmentation.
Added separate IEDs with pressure plates, including the Nokia tune and more.
This modifies this ace fnc
- Reduce lethality of smaller AP mines, focusing on heavy wounding and fragmentation.
- Makes flares birghter.
- Makes flashlights better.
Add 4 colours of air and ground variants of tripflares
White = AfiBalance_tripflare_Mag_White
Red = AfiBalance_tripflare_Mag_Red
Green = AfiBalance_tripflare_Mag_Green
Yellow = AfiBalance_tripflare_Mag_Yellow
Ground:
White = AfiBalance_tripflare_Mag_Ground_White
Red = AfiBalance_tripflare_Mag_Ground_Red
Green = AfiBalance_tripflare_Mag_Ground_Green
Yellow = AfiBalance_tripflare_Mag_Ground_Yellow
- Tweak tracers