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AFI has automatic system to compile each units loadout to briefing tab. This is automatic for all groups, what has playable slots in it.
For vehicles, you need to define following variable for it:
this setVariable ["AFI_vehicle_gear", "side"]; // Side must be string: "east", "west" , "guer" or "civ"
To disable this system, put following line to init.sqf
AFI_gear_allGroups = false;