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Fix end frame replacement to acknowledge the chunk size. #1320
Fix end frame replacement to acknowledge the chunk size. #1320
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Hi there, thank you for doing this! We met the same problem recently and this is nice to see this being addressed. I wonder if the logic is correct though. Wouldn't it be the indexes we want to compare, rather than the frame numbers themselves ? Let's take that example:
With that configuration, I'd expect the frame set to be divided into two chunks:
Now with the current proposal, I'd suggest to follow the behavior of the What do you think ? |
Yes, you are absolutely right, will revisit in the coming days. |
Hi @carlosfelgarcia any update on this? |
Hi Diego, this has totally got out of my radar, I just updated the code. |
Can you rebase this from master to make sure you get the fixes to failing unit tests merged in? |
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**Link the Issue(s) this Pull Request is related to.** #1129 **Summarize your change.** Fix the frame end resolution of a frame chunk used to fill the place holder `#FRAME_END#`. The current behavior incorrectly returns the index of the last frame in the frame list instead of its value. Leverage `FrameSet.get_chunk` method that is already doing all the legwork to get the last frame. **Related topics** - #1320 - #367 --------- Signed-off-by: Anton Brand <anton.brand@ubisoft.com> Co-authored-by: Kern Attila GERMAIN <5556461+KernAttila@users.noreply.github.com>
Link the Issue(s) this Pull Request is related to.
Fixes #1129
Summarize your change.
Simple change to replace the "FRAME_END" variable, acknowledging the chunk size by selecting the minimum between the last frame and last frame in the chunk.