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Releases: Adam7290/randdeathsounds

v1.1.0

03 May 19:30
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  • Android support!
  • Moved sounds folder to config dir (pencil icon thing) (your folder will be automatically moved!)
  • Death sounds are cached and preloaded when loading a level (no more lagspikes when playing a long sound for the first time!)
  • Now using std::mt19937 rng instead of rand() (aka less repeated sounds)
  • Killing icons in the menu now plays random death sounds!
  • Added "Force Death SFX" option
  • Added "Stop Death SFX on Respawn" option (enabled = default gd behaviour)

v1.0.0

17 Feb 23:22
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Initial release