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Rendering breaks at high coordinates #75

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JustAlittleWolf opened this issue Sep 3, 2023 · 1 comment
Open

Rendering breaks at high coordinates #75

JustAlittleWolf opened this issue Sep 3, 2023 · 1 comment

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@JustAlittleWolf
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Describe the bug
When moving out to high coordinates the rendering breaks

To Reproduce
Steps to reproduce the behavior:

  1. /tp 100000000 ~ ~
  2. observe xrayed blocks

Screenshots
image

Minecraft Enviorment

  • Minecraft Version: [eg: 1.20.1]
  • XRay Mod Version: [eg: 1.6.0-build.17]
  • Fabric
@Missunderstood80
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I can confirm that this still happens, I'm playing in:
Fabric 1.20.4,
Fabric API version: fabric-api-0.91.2+1.20.4
ModLoader version: 0.15.6 (Tried it on 0.15.5, 0.15.4 and 0.15.3)

Location 1: X=200, Z= -300 and rendering is fine.
Location 2: X=38940000, Z= 13942000 and all I'm seeing is a mess of broken triangles. Block type makes no difference, rendering range also makes no difference.

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