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I can confirm that this still happens, I'm playing in:
Fabric 1.20.4,
Fabric API version: fabric-api-0.91.2+1.20.4
ModLoader version: 0.15.6 (Tried it on 0.15.5, 0.15.4 and 0.15.3)
Location 1: X=200, Z= -300 and rendering is fine.
Location 2: X=38940000, Z= 13942000 and all I'm seeing is a mess of broken triangles. Block type makes no difference, rendering range also makes no difference.
Describe the bug
When moving out to high coordinates the rendering breaks
To Reproduce
Steps to reproduce the behavior:
Screenshots
Minecraft Enviorment
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