We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Describe the bug Precision loss of The shape and rotation of the ores, and when rotating the screen it will lag.
To Reproduce Steps to reproduce the behavior: go > 2^5 on any axis.
Expected behavior The Ores should still have some precision.
Screenshots
Minecraft Enviorment
The text was updated successfully, but these errors were encountered:
I have to admit, I have no clue how to fix this... If anyone has any recommendations, please let me know 👍
Sorry, something went wrong.
2^5 is 32...
This bug reminds me of Bedrock Edition's Stripe Lands, the cause should/will probably be the same.
Also this is a duplicate of #75
No branches or pull requests
Describe the bug
Precision loss of The shape and rotation of the ores, and when rotating the screen it will lag.
To Reproduce
Steps to reproduce the behavior:
go > 2^5 on any axis.
Expected behavior
The Ores should still have some precision.
Screenshots
Minecraft Enviorment
Additional context
Add any other context about the problem here.
The text was updated successfully, but these errors were encountered: