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CENTRAL 3D_v0.3

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@AitorSimona AitorSimona released this 28 Dec 14:12
· 208 commits to master since this release

CHANGELOG:

  • Shader pipeline to draw geometry and debug draw
  • Shader resource (save & load...)
  • Shader binary program loading
  • Shader Debug draw (normals, aabbs, octree, cameras)
  • Water Shader
  • Editor shader support (creation, realtime changes, uniform editing)
  • Guizmo
  • Framebuffer, scene in window, code adaptation
  • Time manager improvements
  • Z-Buffer visualizer
  • Reversed Z technique

Features in beta:

  • Texture pre-visualization on Inspector
  • Edit Menu
  • Load/Save cameras
  • Resource manager (initial implementation)
  • Game object active button

KNOWN ERRORS

  • GO store path to texure even if they do not have one, then we try loading "" and an error is printed in console.