CENTRAL 3D_v0.3
AitorSimona
released this
28 Dec 14:12
·
208 commits
to master
since this release
CHANGELOG:
- Shader pipeline to draw geometry and debug draw
- Shader resource (save & load...)
- Shader binary program loading
- Shader Debug draw (normals, aabbs, octree, cameras)
- Water Shader
- Editor shader support (creation, realtime changes, uniform editing)
- Guizmo
- Framebuffer, scene in window, code adaptation
- Time manager improvements
- Z-Buffer visualizer
- Reversed Z technique
Features in beta:
- Texture pre-visualization on Inspector
- Edit Menu
- Load/Save cameras
- Resource manager (initial implementation)
- Game object active button
KNOWN ERRORS
- GO store path to texure even if they do not have one, then we try loading "" and an error is printed in console.