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Blazing fast collection implementation in unmanaged heap written in modern C#, useful for buffers you have to pass the pointer to native (e.g. GPU buffers for pinvoked libs). NOTE: Development happens in the "dev" branch so "master" isn't polluted with projects and tests (in order to be usable as clean submodule). LICENSE: MIT
Alan-FGR/UnmanagedCollection
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Blazing fast collection implementation in unmanaged heap written in modern C#, useful for buffers you have to pass the pointer to native (e.g. GPU buffers for pinvoked libs). NOTE: Development happens in the "dev" branch so "master" isn't polluted with projects and tests (in order to be usable as clean submodule). LICENSE: MIT
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