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#5 rename ObjectCount variable to LodCount
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AlexKimov committed Nov 12, 2019
1 parent 88a8f37 commit b32eb3b
Showing 1 changed file with 5 additions and 3 deletions.
8 changes: 5 additions & 3 deletions templates/CLF.bt
Original file line number Diff line number Diff line change
Expand Up @@ -18,11 +18,11 @@ struct {
UINT Unknown; // 2494616
UINT Unknown; // 0
UINT Unknown; // 0
UINT ObjectCount; // 1
UINT LodCount; // 1
UINT TextureCount;
// long double
UINT Unknown;
UINT MeshCount;;
UINT MeshCount;
UINT Unknown; // 0
//
UINT AnimationCount; // 886
Expand Down Expand Up @@ -97,4 +97,6 @@ string getName(MESH &ms) {
return ms.HEADER.Name;
};

MESHES Meshes(HEADER.MeshCount) <name="Meshes">;
struct {
MESHES Meshes(HEADER.MeshCount) <name="Meshes">;
} LODS[HEADER.LodCount] <name="Lods">;

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