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Alex Marinescu edited this page Nov 1, 2015
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pyGameMath is a mathematics library that first started as basic 4x4 matrix and 3D vector classes for use in OpenGL related project. This library was expanded and improved to be used in Graphics and Physics Development. For a list of features the README file will give a detailed overview. This wiki will have separate pages for each individual class like Vector, Matrix, Quaternion, etc.