丝般顺滑的触摸运动方案
Smooth scrolling, rotation, pull to refresh and any motion for the web.
npm install phy-touch
var phyTouch = new PhyTouch({
touch:"#wrapper",//反馈触摸的dom
vertical: true,//不必需,默认是true代表监听竖直方向touch
target: { y: 0 }, //运动的对象
property: "y", //被运动的属性
min: 100, //不必需,运动属性的最小值
max: 2000, //不必需,滚动属性的最大值
sensitivity: 1,//不必需,触摸区域的灵敏度,默认值为1,可以为负数
factor: 1,//不必需,表示触摸位移运动位移与被运动属性映射关系,默认值是1
moveFactor: 1,//不必需,表示touchmove位移与被运动属性映射关系,默认值是1
step: 45,//用于校正到step的整数倍
bindSelf: false,
maxSpeed: 2, //不必需,触摸反馈的最大速度限制
value: 0,
change:function(value){
target.style.transform = "translate(0," + value + "px)"
target.style.webkitTransform = "translate(0," + value + "px)"
},
touchStart:function(evt, value){ },
touchMove:function(evt, value){ },
touchEnd:function(evt,value){ },
tap:function(evt, value){ },
pressMove:function(evt, value){ },
animationEnd:function(value){ } //运动结束
})
通过对象的实例可以自行运动DOM:
phyTouch.to(value, time, ease)
value
是必填项time
是非必填项,默认值是600ease
是非必填项,默认值是先加速后减速的运动函数,CSS版本默认值是cubic-bezier(0.1, 0.57, 0.1, 1)
通过对象的实例可以自行停止DOM运动:
phyTouch.stop()
- Pull To Refresh: http://alloyteam.github.io/PhyTouch/refresh/pull_refresh/
- QQ KanDian: http://alloyteam.github.io/PhyTouch//refresh/infinite/kandian.html
- Full Page Scroll : http://alloyteam.github.io/PhyTouch/full_page/
- Simple : http://alloyteam.github.io/PhyTouch/example/simple.html
- 3D : http://alloyteam.github.io/PhyTouch/example/3d.html
- Rotate : http://alloyteam.github.io/PhyTouch/example/rotate.html
- Carousel : http://alloyteam.github.io/PhyTouch/example/carousel.html
- Carousel2 : http://alloyteam.github.io/PhyTouch/example/carousel2.html
- Three.js : http://alloyteam.github.io/PhyTouch/example/threejs/
This content is released under the MIT License.