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Greenhouse fixes
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Angel-125 committed Dec 2, 2016
1 parent d9adbc3 commit 8fb6d23
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Showing 37 changed files with 165 additions and 93 deletions.
2 changes: 1 addition & 1 deletion Extras/MCM/MCM.version
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Expand Up @@ -19,6 +19,6 @@
{
"MAJOR":1,
"MINOR":2,
"PATCH":0
"PATCH":1
},
}
2 changes: 1 addition & 1 deletion Extras/MCM/Parts/HomesteadMk2.cfg
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Expand Up @@ -301,7 +301,7 @@ PART
opsViewTitle = Homestead Operations
//Snacks
resourcesToKeep:NEEDS[Snacks] = ElectricCharge;Snacks
resourcesToKeep:NEEDS[SnacksUtils] = ElectricCharge;Snacks
//Kerbalism
resourcesToKeep:NEEDS[Kerbalism] = ElectricCharge;Shielding;Food;Oxygen
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2 changes: 1 addition & 1 deletion Extras/MCM/Parts/MCM.cfg
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Expand Up @@ -238,7 +238,7 @@ PART
decalsVisible = true
//Snacks
resourcesToKeep:NEEDS[Snacks] = ElectricCharge;Snacks
resourcesToKeep:NEEDS[SnacksUtils] = ElectricCharge;Snacks
//Kerbalism
resourcesToKeep:NEEDS[Kerbalism] = ElectricCharge;Shielding;Food;Oxygen
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Expand Up @@ -3,6 +3,7 @@ BATTERY
author = Angel-125
name = Battery
shortName = Prime Flux Battery
title = Prime Flux Battery
logoPanel = WildBlueIndustries/000WildBlueTools/CommonTemplates/Decals/Battery
glowPanel = WildBlueIndustries/000WildBlueTools/CommonTemplates/Decals/Battery
description = This kit stores electrical charge.
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Expand Up @@ -3,6 +3,7 @@ STORAGE_TEMPLATE
name = FusionPellets
author = Angel-125
shortName = Fusion Pellets
title = Fusion Pellets
logoPanel = WildBlueIndustries/000WildBlueTools/CommonTemplates/Decals/FusionPellets
glowPanel = WildBlueIndustries/000WildBlueTools/CommonTemplates/Decals/FusionPelletsGlow
description = This kit stores fusion pellets.
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Expand Up @@ -30,10 +30,11 @@ LIFE_SUPPORT_SETTINGS
// 4 = M.I.A. (will eventually respawn)
// 5 = K.I.A.

STORAGE_TEMPLATE
STORAGE_TEMPLATE:NEEDS[USILifeSupport]
{
author = Angel-125
name = USILS
title = Life Support (USI)
shortName = Life Support
logoPanel = WildBlueIndustries/000WildBlueTools/CommonTemplates/Decals/LifeSupport
glowPanel = WildBlueIndustries/000WildBlueTools/CommonTemplates/Decals/LifeSupportGlow
Expand Down Expand Up @@ -62,11 +63,12 @@ STORAGE_TEMPLATE

}

STORAGE_TEMPLATE
STORAGE_TEMPLATE:NEEDS[USILifeSupport]
{
author = Angel-125
name = Supplies
shortName = N.O.M.S.
title = N.O.M.S.
needs = LifeSupport
logoPanel = WildBlueIndustries/000WildBlueTools/CommonTemplates/Decals/LifeSupport
glowPanel = WildBlueIndustries/000WildBlueTools/CommonTemplates/Decals/LifeSupportGlow
Expand All @@ -80,10 +82,11 @@ STORAGE_TEMPLATE
}
}

STORAGE_TEMPLATE
STORAGE_TEMPLATE:NEEDS[USILifeSupport]
{
author = Angel-125
name = ReplacementParts
title = Replacement Parts
shortName = Replacement Parts
needs = LifeSupport
logoPanel = WildBlueIndustries/000WildBlueTools/CommonTemplates/Decals/ReplacementParts
Expand All @@ -96,4 +99,10 @@ STORAGE_TEMPLATE
amount = 5600
maxAmount = 5600
}
}

@ROCKHOUND[Rockhound]:NEEDS[KolonyTools]
{
@requiredResource = MaterialKits
@requiredAmount = 5000
}
3 changes: 3 additions & 0 deletions GameData/WildBlueIndustries/000WildBlueTools/Readme.txt
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Expand Up @@ -6,6 +6,9 @@ A KSP mod that provides common functionality for mods by Wild Blue Industries.

Copy the contents of the mod's GameData directory into your GameData folder.

1.8.9
- Greenhouse fixes.

1.8.8
- Bug fixes & enhancements.

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Expand Up @@ -12,7 +12,7 @@
{
"MAJOR":1,
"MINOR":8,
"PATCH":8
"PATCH":9
},
"KSP_VERSION":
{
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2 changes: 1 addition & 1 deletion GameData/WildBlueIndustries/Buffalo/Buffalo.version
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Expand Up @@ -12,7 +12,7 @@
{
"MAJOR":1,
"MINOR":0,
"PATCH":0
"PATCH":1
},
"KSP_VERSION":
{
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@@ -1,4 +1,4 @@
@PART[WBI_CrewCab]:FOR[Snacks]
@PART[WBI_CrewCab]:FOR[SnacksUtils]
{
MODULE
{
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Expand Up @@ -77,7 +77,7 @@ PART
//Short name of the default module template.
//This is used when selecting the part in the editor.
//User will then right-click on the module to change its type.
defaultTemplate = Battery Pack
defaultTemplate = Battery

//Some containers don't hold as much resources as the template specifies, while others hold more.
//Since the resource templates specify base amounts, the capacity factor specifies a multiplier to
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Expand Up @@ -82,7 +82,7 @@ PART
//Short name of the default module template.
//This is used when selecting the part in the editor.
//User will then right-click on the module to change its type.
defaultTemplate = Battery Pack
defaultTemplate = Battery

//Some containers don't hold as much resources as the template specifies, while others hold more.
//Since the resource templates specify base amounts, the capacity factor specifies a multiplier to
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Expand Up @@ -76,7 +76,7 @@ PART
//Short name of the default module template.
//This is used when selecting the part in the editor.
//User will then right-click on the module to change its type.
defaultTemplate = Battery Pack
defaultTemplate = Battery

//Some containers don't hold as much resources as the template specifies, while others hold more.
//Since the resource templates specify base amounts, the capacity factor specifies a multiplier to
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Expand Up @@ -65,7 +65,7 @@ PART
//Short name of the default module template.
//This is used when selecting the part in the editor.
//User will then right-click on the module to change its type.
defaultTemplate = Battery Pack
defaultTemplate = Battery

//Some containers don't hold as much resources as the template specifies, while others hold more.
//Since the resource templates specify base amounts, the capacity factor specifies a multiplier to
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Expand Up @@ -61,7 +61,7 @@ PART
//Short name of the default module template.
//This is used when selecting the part in the editor.
//User will then right-click on the module to change its type.
defaultTemplate = Battery Pack
defaultTemplate = Battery

//Some containers don't hold as much resources as the template specifies, while others hold more.
//Since the resource templates specify base amounts, the capacity factor specifies a multiplier to
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Expand Up @@ -61,7 +61,7 @@ PART
//Short name of the default module template.
//This is used when selecting the part in the editor.
//User will then right-click on the module to change its type.
defaultTemplate = Battery Pack
defaultTemplate = Battery

//Some containers don't hold as much resources as the template specifies, while others hold more.
//Since the resource templates specify base amounts, the capacity factor specifies a multiplier to
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Expand Up @@ -100,7 +100,7 @@ PART
FLEX_FUEL
{
name = LFO
name = LF+Ox
author = Angel-125
shortName = LF+Ox
title = Flex Fuel (LF+Ox)
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3 changes: 3 additions & 0 deletions GameData/WildBlueIndustries/Buffalo/Readme.txt
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Expand Up @@ -32,6 +32,9 @@ If these directories already exist, then delete the existing ones before install

---REVISION HISTORY---

1.0.1
- WBT Update

1.0.0
Buffalo has finally hit its 1.0 release! :) The parts introduced in this release complete the rover side of the Buffalo MSEV. There is still more work to do, but Buffalo is in good shape now. :)

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5 changes: 0 additions & 5 deletions GameData/WildBlueIndustries/Pathfinder/MiniAVC.xml

This file was deleted.

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Expand Up @@ -117,7 +117,7 @@
//Short name of the default module template.
//This is used when selecting the part in the editor.
//User will then right-click on the module to change its type.
defaultTemplate = Science Lab
defaultTemplate = DocScience
//If the part has a KIS container, this is the base and max amount
baseStorage = 1000
Expand Down Expand Up @@ -177,7 +177,7 @@
//Short name of the default module template.
//This is used when selecting the part in the editor.
//User will then right-click on the module to change its type.
defaultTemplate = Geology Lab
defaultTemplate = GeoLab
//If the part has a KIS container, this is the base and max amount
baseStorage = 500
Expand All @@ -194,7 +194,7 @@
}
}

@PART[KKAOSS_Greenhouse_g]:FOR[Pathfinder]:NEEDS[PlanetarySurfaceStructures,Snacks]
@PART[KKAOSS_Greenhouse_g]:FOR[Pathfinder]:NEEDS[PlanetarySurfaceStructures,SnacksUtils]
{
!MODULE[PlanetaryGreenhouse]{}

Expand Down Expand Up @@ -236,12 +236,6 @@
ResourceName = ElectricCharge
Ratio = 6
}
REQUIRED_RESOURCE
{
ResourceName = Fertilizer
Ratio = 100
}
}
MODULE
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Expand Up @@ -340,13 +340,6 @@ RESOURCE_DEFINITION
ResourceName = Oxygen
Ratio = 0.0000001
}

REQUIRED_RESOURCE
{
ResourceName = Fertilizer
Ratio = 100
}

}

RESOURCE
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Expand Up @@ -22,7 +22,7 @@
//Short name of the default module template.
//This is used when selecting the part in the editor.
//User will then right-click on the module to change its type.
defaultTemplate = Liquid Fuel
defaultTemplate = LiquidFuel

//Some containers don't hold as much resources as the template specifies, while others hold more.
//Since the resource templates specify base amounts, the capacity factor specifies a multiplier to
Expand Down Expand Up @@ -55,7 +55,7 @@
//Short name of the default module template.
//This is used when selecting the part in the editor.
//User will then right-click on the module to change its type.
defaultTemplate = Liquid Fuel
defaultTemplate = LiquidFuel
//Some containers don't hold as much resources as the template specifies, while others hold more.
//Since the resource templates specify base amounts, the capacity factor specifies a multiplier to
Expand Down Expand Up @@ -88,7 +88,7 @@
//Short name of the default module template.
//This is used when selecting the part in the editor.
//User will then right-click on the module to change its type.
defaultTemplate = Liquid Fuel
defaultTemplate = LiquidFuel

//Some containers don't hold as much resources as the template specifies, while others hold more.
//Since the resource templates specify base amounts, the capacity factor specifies a multiplier to
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