Skip to content

Commit

Permalink
Gold Strike
Browse files Browse the repository at this point in the history
  • Loading branch information
Angel-125 committed Jan 9, 2017
1 parent 0cf0d38 commit e9646c3
Show file tree
Hide file tree
Showing 31 changed files with 2,897 additions and 310 deletions.
Binary file modified GameData/WildBlueIndustries/Buffalo/Assets/Buffalo4.dds
Binary file not shown.
Binary file not shown.
Binary file not shown.
4 changes: 2 additions & 2 deletions GameData/WildBlueIndustries/Buffalo/Buffalo.version
Original file line number Diff line number Diff line change
Expand Up @@ -11,8 +11,8 @@
"VERSION":
{
"MAJOR":1,
"MINOR":0,
"PATCH":5
"MINOR":1,
"PATCH":0
},
"KSP_VERSION":
{
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@
}
}

@PART[WBI_BuffaloAdapter,WBI_RCSModule,WBI_BuffaloGroundStabilizer]:HAS[!MODULE[ModuleConnectedLivingSpace]]:NEEDS[ConnectedLivingSpace]
@PART[WBI_BuffaloDrill,WBI_BuffaloSAS,WBI_BuffaloAdapter,WBI_RCSModule,WBI_BuffaloGroundStabilizer]:HAS[!MODULE[ModuleConnectedLivingSpace]]:NEEDS[ConnectedLivingSpace]
{
MODULE
{
Expand Down
69 changes: 69 additions & 0 deletions GameData/WildBlueIndustries/Buffalo/Parts/Control/BuffaloSAS.cfg
Original file line number Diff line number Diff line change
@@ -0,0 +1,69 @@
PART
{
name = WBI_BuffaloSAS
module = Part
author = Angel-125

MODEL
{
model = WildBlueIndustries/Buffalo/Assets/BuffaloSAS
}
rescaleFactor = 1
node_stack_front = 0, 0, 0.105, 0, 0, 1, 1
node_stack_back = 0, 0, -0.105, 0, 0, -1, 1
node_stack_btmfront = 0, -0.7840558, 0.105, 0, 0, 1, 1

TechRequired = advScienceTech
entryCost = 6000
cost = 3600
category = Utility
subcategory = 0
title = Buffalo SAS Module
manufacturer = Wild Blue Industries
description = The Buffalo SAS Module has an array of reaction wheels. These spin very quickly to create torque without wasting propellant. These large wheels are driven by proportionally larger electric motors, so keep an eye on your ElectricCharge levels.
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,0,1,1,0

// --- standard part parameters ---
mass = 0.175
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 2
crashTolerance = 20
maxTemp = 900
breakingForce = 50
breakingTorque = 50
bulkheadProfiles = size1, srf

MODULE
{
name = WBIMeshToggle
objects = MiniChassis
showMeshesName = Add Chassis
hideMeshesName = Remove Chassis
guiVisible = true
meshesVisible = false
}

MODULE
{
name = ModuleReactionWheel
PitchTorque = 15
YawTorque = 15
RollTorque = 15
torqueResponseSpeed = 15
RESOURCE
{
name = ElectricCharge
rate = 0.45
}
}

DRAG_CUBE
{
cube = Default, 0.3224,0.8587,1.02, 0.3224,0.8587,1.02, 0.4167,0.9052,1.029, 0.4167,0.8811,1.05, 2.264,0.9804,0.2596, 2.264,0.9806,0.2596, 0,-0.1678,7.451E-08, 2.005,1.586,0.3339
}


}
Loading

0 comments on commit e9646c3

Please sign in to comment.