Test project for using Rust graphics using Piston and gfx-rs
The goals of this project are to build something arbitrary using gfx-rs and Piston to learn how they work, so that I can eventually contribute something meaningful to the projects themselves.
Goals:
- A 2D particle system (expanding on the Triangle example)
- A 3D particle system (expanding on the Cube example)
- Move the particle system to Piston
That's it for now - small initial goals are more productive than something ridiculous.