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docker-vietnam

⚠️ BASED ON THE GREAT WORK OF timche/docker-csgo

Docker Image Version Docker Image Size Docker Pulls Docker Stars

Military Conflict: Vietnam with automated/manual updating.

Table of Contents

How to Use This Image

$ docker run \
  -v=vietnam:/home/vietnam/server \
  --net=host \
  maxaucube/docker-vietnam

This is a bare minimum example and the server will be:

To configure the server with more advanced settings, set environment variables.

Image Variants

Each variant refers to a tag, e.g. maxaucube/docker-vietnam:<tag>.

More variants in the future, Contribute if you want !

Environment Variables

General

VIETNAM_WS_API_KEY

Default: None

Your Steam Web API Key to download workshop maps. ( DON'T SUPPORTED NOW )

Sets -authkey in srcds_run parameters.

VIETNAM_IP

Default: 0.0.0.0

Internet IP the server is accessible from. In most cases the default value is sufficient, but if you want to run a GOTV server or have issues connecting to the server, setting the IP can help.

Sets +ip in srcds_run parameters.

VIETNAM_PORT

Default: 27015

Port the server is listening to.

Sets -port in srcds_run parameters.

VIETNAM_MAP

Default: mcv_port

Start the server with a specific map.

Sets +map in srcds_run parameters.

VIETNAM_MAX_PLAYERS

Default: 16

Maximum players allowed to join the server.

Sets -maxplayers_override in srcds_run parameters.

VIETNAM_HOSTNAME

The server name. It can't contain spaces, so if you need a server name with spaces, set hostname in a config instead, e.g. server.cfg.

Sets +hostname in srcds_run parameters.

VIETNAM_RCON_PW

Default: changeme

RCON password to administrate the server.

Sets +rcon_password in srcds_run parameters.

VIETNAM_PW

Default: None

Password to join the server.

Sets +sv_password in srcds_run parameters.

VIETNAM_TICKRATE

Default: 64

Server tick rate which can be 64 or 128. The default value gives the best game experience, but also requires most server hardware resources.

Sets -tickrate in srcds_run parameters.

VIETNAM_GAME_TYPE

Default: 0

Game Type

Sets +game_type in srcds_run parameters.

VIETNAM_GAME_MODE

Default: 0

Game Mode

Sets +game_mode in srcds_run parameters.

VIETNAM_MAP_GROUP

Default: 0

Map group.

Sets +mapgroup in srcds_run parameters.

VIETNAM_TV_ENABLE

Default: false

Enable SourceTV. Can be enabled with true. ( NOT TESTED)

VIETNAM_TV_NAME

Default: GOTV

Set GOTV name. ( NOT TESTED)

VIETNAM_TV_PASSWORD

Default: None

Set GOTV password. ( NOT TESTED)

VIETNAM_TV_DELAY

Default: 45

Set GOTV broadcast delay in seconds. ( NOT TESTED)

VIETNAM_TV_PORT

Default: 27020

Set GOTV port. ( NOT TESTED)

VIETNAM_TV_DELAYMAPCHANGE

Default: 1

Delay the map change on game server until rest of buffered game has been broadcasted. ( NOT TESTED)

VIETNAM_TV_DELTACACHE

Default: 2

( NOT TESTED)

VIETNAM_TV_DISPATCHMODE

Default: 1

( NOT TESTED)

VIETNAM_TV_MAXCLIENTS

Default: 10

Maximum client number for GOTV. ( NOT TESTED)

VIETNAM_TV_MAXRATE

Default: 0

Maximum bandwidth spend per client in bytes/second. ( NOT TESTED)

VIETNAM_TV_OVERRIDEMASTER

Default: 0

( NOT TESTED)

VIETNAM_TV_SNAPSHOTRATE

Default: 64

World snapshots broadcasted per second by GOTV. ( NOT TESTED)

VIETNAM_TV_TIMEOUT

Default: 60

( NOT TESTED)

VIETNAM_TV_TRANSMITALL

Default: 1

By default entities and events outside of the auto-director view are removed from GOTV broadcasts to save bandwidth. If tv_transmitall is enabled, the whole game is transmitted and spectators can switch their view to any player they want. This option increases bandwidth requirement per spectator client by factor 2 to 3. ( NOT TESTED)

VIETNAM_FORCE_NETSETTINGS

Default: false

Force client netsettings to highest rate (786432), cmdrate (128) and updaterate (128). This ensures optimal gameplay experience. Requires 128 tick rate.

Sets +sv_minrate, +sv_mincmdrate and +sv_minupdaterate in srcds parameters.

VIETNAM_PARAMS

Additional srcds_run parameters.

VIETNAM_CUSTOM_FILES_DIR

Default: /usr/vietnam

Absolute path to a directory in the container containing custom server files. Changing this is not recommended in order to follow the documentation. See more at "Populating with Own Server Files".

Mods

Coming very soon <3

Other

VALIDATE_SERVER_FILES

Default: false

Validate and restore missing/fix broken server files on container start. Can be enabled with true.

This should especially be used whenever custom server files have been deleted and have overwritten files before, and you want to restore the original files.

DEBUG

Default: false

Print all executed commands for better debugging.

Populating with Own Server Files

The server can be populated with your own custom server files (e.g. configs and maps) through a mounted directory that has the same folder structure as the server csgo folder in order to add or overwrite the files at their respective paths. Deleted custom server files, which have been added or have overwritten files before, are also removed from the csgo folder. The directory must be mounted at VIETNAM_CUSTOM_FILES_DIR (default: /usr/csgo) and will be synced with the server csgo folder at each start of the container.

Note: See VALIDATE_SERVER_FILES on how to restore original files if they've been overwritten before but are removed now.

Example

Host

Custom server files in /home/user/custom-files:

custom-files
├── addons
│   └── sourcemod
│       └── configs
│           └── admins_simple.ini # Will be overwritten
└── cfg
    └── server.cfg # Will be added

Container

/home/user/custom-files mounted to VIETNAM_CUSTOM_FILES_DIR (default: /usr/vietnam) in the container:

$ docker run \
  -v=csgo:/home/vietnam/server \
  -v=/home/user/custom-files:/usr/vietnam \ # Mount the custom files directory
  --net=host \
  maxaucube/docker-vietnam

Updating the Server

Once the server has been installed, the container will check for a server update at every container start.

Automated

Coming very soon ! ()

Manuallygame_type

Restart the container with docker restart.

Example

Container named vietnam:

$ docker restart vietnam

About

Military Conflict: Vietnam (MCV) Dedicated Server with manual updating

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