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Term project for the SE 320 (Introduction to Computer Games) course.
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Apothemia/Context-Builder
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[ Context Builder README File ] [ Folder Index ] └─ Assets ├── _Scripts Contains all the C# scripts. ├── _UI UI specific prefabs such as building buttons, the floating info text that appear above the buildings, and the building info popup which is shown when a building is selected. ├── Buildings Prefabs of the residential, commercial, and industrial buildings, as well as their materials and meshes. ├── RTS_Camera Contains the camera prefab that I have acquired from the Asset Store. ├── Scenes Contains the main game scene, "GameScene". ├── TextMesh Pro Fonts, shaders, and resources related with Text elements provided by Unity. └── Tiles Images, 2D sprites, and the palette that I have used to paint the TileMap. [ Environment ] + Unity 2021.3.11f1 Personal + Jetbrains Rider 2022.2.3 + Build #RD-222.4167.23, built on September 9, 2022 + Licensed to Ege ALTIOK + Subscription is active until June 29, 2023. + For educational use only. + Runtime version: 17.0.4+7-b469.53 amd64 + VM: OpenJDK 64-Bit Server VM by JetBrains s.r.o. + Windows 10 10.0 + .NET 6.0.6 + GC: G1 Young Generation, G1 Old Generation + Memory: 1500M + Cores: 12 [ Youtube Video URL ] +
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Term project for the SE 320 (Introduction to Computer Games) course.
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