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@Arastais Arastais released this 17 Oct 21:09
· 2 commits to main since this release

Changelog

Version 2:

  • Fixed script crashes found while play testing (these were not listed under GitHub Issues, so any new crashes you find should be reported on GitHub)
  • Allow script to work with existing scenarios (also allows parameters to be modified in-game but not take effect in current games).

Version 1:

  • Initial release

Description

While play testing, I ran into many different crashes that were not listed under the issues. Most of them had to do with company merges and bankruptcy. I have fixed all the ones I have ran into, so if you find any more issues please report them.

Also, when loading an existing scenario, even when opening it in the scenario editor and changing the game scrip to G.O.S., the script would not initialize because of how existing scenarios are treated the same as existing saves in terms of NewGRF and GS/AI. The script was edited so that it would initialize all companies on script start (if they're not initialized already of course), and so that you can edit the script's parameters at any time. Note however that changing these parameters will only affect new games, that is, saves in which the script has not already initialized. This means that loading a save that you've already started the script with will not change the objectives.