Releases: Arch666Angel/mods
Releases · Arch666Angel/mods
Version 1.1.3 Patch 2
Angel's Refining
Version: 0.12.7
Date: 21.02.2024
Changes:
- Changed library function to handle bad input data (968)
Bugfixes:
- Added dependencies on more of Bob's mods to fix issue where Bob's techs were not being correctly replaced (975)
Angel's Petrochem
Version: 0.9.26
Date: 21.02.2024
Changes:
- Removed dependencies that are no longer relevant (975)
Angel's Smelting
Version: 0.6.23
Date: 21.02.2024
Changes:
- Steel casting does not need to force enable all iron ore products
Angel's Bioprocessing
Version: 0.7.27
Date: 21.02.2024
Changes:
- Renamed triggers table from angelsmods.triggers to angelsmods.trigger to match other Angel's mods (969)
Angel's Industries
Version: 0.4.21
Date: 21.02.2024
Changes:
- Renamed triggers table from angelsmods.triggers to angelsmods.trigger to match other Angel's mods (969)
Bugfixes:
- Science mode:
- Sodium Processing 1 tech now uses green analyzers rather than blue so Paper making 2 can be used (966)
Angel's Exploration
Version: 0.3.16
Date: 21.02.2024
Changes:
- Renamed triggers table from angelsmods.triggers to angelsmods.trigger to match other Angel's mods (969)
Version 1.1.3 Patch 1
Angel's Refining
Version: 0.12.6
Date: 04.01.2024
Bugfixes:
- Fixed compatibility issue with AAI Industry and Bob's Assembling Machines (960)
- Fixed compatibility issue with Transport Drones mod (961)
Angel's Bioprocessing
Version: 0.7.26
Date: 04.01.2024
Changes:
- Adjust paper volume (964):
- Halve the output of the paper recipes
- Halve the amount of paper required for Phenolic boards
Bugfixes:
- Fixed compatibility issue with AAI Industry and Bob's Assembling Machines (960)
Angel's Industries
Version: 0.4.20
Date: 04.01.2024
Changes:
- Compatibility changes for YAFC when Components or Technology Overhauls are enabled (962)
- Science mode:
- Added AAI Loaders compatibility #963
Bugfixes:
- Fixed soft lock when using Components Overhaul (955)
- Fixed compatibility issue with AAI Industry and Bob's Assembling Machines (960)
Version 1.1.3
Angel's Infinite Ores
Version: 0.9.11
Date: 22.12.2023
Bugfixes:
- Fixed infinite ore not showing for Bob's Ores (914)
Angel's Refining
Version: 0.12.5
Date: 22.12.2023
Changes:
- Moved Electro-refining to purple science. Replaced Crystal catalyst with Hybrid catalyst in Thorium sorting recipe (909)
- Compatibility with Bob's changes (911)
- Enabled productivity modules for Thorium Ore sorting recipe (929)
- Added custom error message for when trying to insert invalid items into a barreling pump (933)
- Changed Crystal catalyst recipe to require Crystallizer 2 (943)
- Removed Crystal catalyst from Bob's gem ore crystallization recipes (943)
- Changed the Recipe Builder to make it easier for other mods to add their own materials (950)
- Added a beaconable electric offshore waterpump (952)
Angel's Petrochemical Processing
Version: 0.9.25
Date: 22.12.2023
Changes:
- Compatibility with Bob's changes (911)
- Split tech Sodium processing into Sodium processing 1 and Sodium processing 2 (922)
- Combined techs Oil Steam cracking and Gas Steam Cracking (951)
Bugfixes:
- Fixed recipe order of carbon products to correctly display in helmod
- Fixed fertiliser not being craftable in mod configurations (924)
Angel's Smelting
Version: 0.6.22
Date: 22.12.2023
Changes:
- Increased the tech and required machine tier of Chrome and Platinum (909)
- Allow Fibreglass boards to be made in Bob's Electronics assembling machines (921)
- Enabled productivity modules for Glass, Glass fiber, and Fibreglass recipes (929)
- Added water to recipe Glass fiber casting 1. Added new recipe Glass fiber casting 2 (939)
Bugfixes:
- Another attempt at fixed smoke on the blast furnace
- Fixed names and descriptions of Bronze processing and Brass processing techs from Bob's MCI mod (926)
Angel's Bioprocessing
Version: 0.7.25
Date: 22.12.2023
Changes:
- Added support for alien artifacts outside of bob enemies
- Compatibility with Bob's changes (911)
- Recipes that consume Gardens will now only buffer enough ingredients for 1 craft (918)
- Adjusted techs and added a new recipe (Sodium hypochlorite decomposition) to make Paper 2 viable when it is unlocked (922)
- Rebalanced paper and pulp recipes to make each tier feel like a significant upgrade (923)
- Made wood production available earlier (932)
- Recipe changes for Tree seed generators, Arboretum, and Composter
- Tech tree changes
- Added custom error message for when trying to insert invalid items into butchery, composter, or hatchery (933)
- Reworked recipes for Bob's circuit boards (936)
- Removed recipe paper to wooden boards
- Modified phenolic board recipe to require paper + liquid resin
- Prevent Bob's mods from enabling Agriculture Modules for non bio recipes (937)
- Remove unnecessary prerequisites from Alien Farming (943)
Bugfixes:
- Fixed Gaseous atmosphere puffing recipe missing product Acid gas (942)
Angel's Industries
Version: 0.4.19
Date: 22.12.2023
Changes:
- Compatibility with Bob's changes (911)
Bugfixes:
- Component mode:
- Fixed the regular recipe for fiber board was still available when playing with bobs mods
Angel's Exploration
Version: 0.3.15
Date: 22.12.2023
Changes:
- Added "Thorvin" bicycle; credits to the TurboBike mod for the graphics (790)
- Spitters are back doing acid splash instead of their bio splash
- Scarab start spawning at 15% evolution rather than 10%
- First (partial) rework on artifact drop rates (748)
Bugfixes:
- Fixed the native inhabitants tips and tricks could not become visible
- Fixed incomplete tips and tricks localisation for the enemy spawners
Angel's Addons - C.A.B.
Version: 0.2.9
Date: 22.12.2023
Changes:
- Cleanup of prototype data
Version 1.1.2 Patch 1
Angel's Refining
Version: 0.12.4
Date: 23.02.2023
Bugfixes:
- Fixed Fluoric waste water purification recipe icon (897)
- Quick fixed the base game tips and tricks "low power" and "entity transfer" (792)
Angel's Petrochem
Version: 0.9.24
Date: 23.02.2023
Bugfixes:
- Fixed Nitroglycerin and explosives 2 and 3 could not be crafted in any machine (888)
- Fixed Bob's fertilizer could not be crafted in any machine (bob greenhouses) (888)
Angel's Smelting
Version: 0.6.21
Date: 23.02.2023
Changes:
- Glass fiber now requires Strand Casting Machine 2 (unless Angel's Industries Components Overhaul is enabled) (890)
- Added missing prerequisites. Some recipes could be researched before a machine for it was unlocked (890)
- Changed recipes to require Crystallizer rather than Crystallizer 2 (890)
- Crystal catalyst
- Gem ores
- Raw crystal splinter
- Used coolant coal filtering now requires Filtration Unit 2 (903)
- Used cooland ceramic filtering now requires Filtration Unit 3 (903)
- Changed the iron hydroxide recycling recipe name and icon
Bugfixes:
- Fixed Air Filter 3's sort order and icon numeral (893)
- Fixed Bob's Oil Processing recipe not being correctly hidden in some configurations (894)
- Fixed the recipe icon of the manganese oxide recipe in case there is only one recipe to make oxide
- Disabled unused iron casting 4 technology in special vanilla mode
- Fixed smoke on the blast furnace
Angel's Bioprocessing
Version: 0.7.24
Date: 23.02.2023
Bugfixes:
- Fixed info about pollution absorbtion rate was incorrect for the biologically active tile.
- Fixed production statistics of garden duplication.
Angel's Industries
Version: 0.4.18
Date: 23.02.2023
Bugfixes:
- Regular mode:
- Fixed Item Subgroup of Heat Exchanger 4 from Bob's Power (887)
- Component mode:
- Fixed splitter circuit board tiers (636)
- Fixed the silver-zinc battery did not require a battery casing (886)
- Fixed ingredients and tech prerequisites of radar from Bob's Warfare (889)
Version 1.1.2
Angel's Refining
Version: 0.12.3
Date: 01.01.203
Changes:
- Changed the ingredient tier of some buildings (674)
- Crystallizer 1
- Filtration unit 1
- Ore crusher 2
- Ore sorting facility 2
- Seafloor pump
- Thermal water extractor
- Washing plant 1
- Changed the science pack tier of some techs
- Advanced ore refining 2
- Advanced ore refining 3
- Advanced ore refining 4
- Water treatment 3
- Water treatment 4
- Added Crystallizer 3 and Filtration unit 3 (805)
- Made thorium sorting recipe take crystal catalyst instead of hybrid catalyst
- Made gem crystallization recipes require Crystallizer 2
- Made some mineral sludge crystallization recipe require Crystallizer 2
- Made crystal catalyst recipe require Crystallizer 2
- Made hybrid catalyst recipe require Crystallizer 3
Bugfixes:
- Fixed machine output arrows (839)
- Fixed error when patching a recipe with variable result products (835)
Angel's Petrochem
Version: 0.9.23
Date: 01.01.2023
Changes:
- Changed the ingredient tier of some buildings (674)
- Advance chemical plant 1
- Advanced gas refinery 4
- Air filter 1
- Chemical plant
- Flare stack
- Oil refinery 1
- Petrochem small inline tank
- Steam cracker 1
- Made Chemical plants unlock earlier in tech tree
- Moved Red metal catalyst to Basic chemistry 3
- Moved Ammonia synthesis recipe to Nitrogen processing 2
- Changed the science pack tier of some techs
- Advanced chemistry 2
- Flare stack tech
- Rubber
- Removed liquification category from chemplants & adv. chemplants (854)
- Removed chemistry category from adv. chemplants (854)
- Changed which building some recipes require (802)
- Atomic bomb moved from Assembling machine to Advanced chemical plant
- Cupric chloride solution moved from Chemical plant to Liquefier
- Ferric chloride solution moved from Chemical plant to Liquefier
- Hydrochloric acid from salt moved from Chemical plant to Liquefier
- Hydrofluoric acid synthesis moved from Chemical plant to Liquefier
- Monochloramine gas moved from Chemical plant to Liquefier
- Nitric acid from Sodium nitrate moved from Chemical plant to Liquefier
- Sodium cyanide moved from Liquefier to Chemical plant
- Sodium perchlorate moved from Liquefier to Chemical plant
- Solid fuel recipes moved from Liquefier to Chemical plant
- Sulfur dioxide gas moved from Chemical plant to Liquefier
- Split tech Advanced chemistry 3 (805)
- Added Air filter 3 (853)
- Reduced module slots of Air filter 1 (2 -> 0) and Air filter 2 (2 -> 1)
- Reduced speed of Air filter 2 to 1.5
- Aligned refining and fractioning inputs, outputs and icons (863)
- Oil Refining now only uses a single input pipe, the same pipe used in the advanced refining recipes
(Advanced light oil refining, Oil and condensates refining, Advanced heavy oil refining)
- Gas fractioning now only uses a single input pipe, the same pipe used in the advanced fractioning recipes
(Advanced light gas refining, Advanced heavy gas refining, Advanced medium gas refining)
- Gas fractioning now only uses the first three output pipes, the same pipes used in the advanced fractioning recipes
(Advanced light gas refining, Advanced heavy gas refining, Advanced medium gas refining)
- The oil refining and the gas fractioning recipe icons are slightly altered to reflect the fluid layout of their respective recipe.
- Updated sound volume of the following buildings: (482)
- Chemical plant, Advanced chemical plant
- Air filter
- Electric boiler
- Electrolyser
- Oil refinery
- Gas separator, Steam cracker
Bugfixes:
- Fixed machine output arrows (839)
- Make Oil refineries scale their recipe icons to match vanilla (874)
Angel's Smelting
Version: 0.6.20
Date: 01.01.2023
Changes:
- Changed the ingredient tier of some buildings (674)
- Blast furnace 1, 2
- Casting machine 1, 2
- Chemical furnace 1
- Induction furnace 1, 2
- Ore processing machine
- Pellet press
- Powder mixer
- Removed Glowing hot iron plates
- Disabled Solder mixture, unless using Component overhaul from Angel's Industries
- Changed the science pack tier of some techs
- Advanced steel smelting and casting 1 - 3
- Advanced tungsten smelting and casting 1 - 2
- Split techs Advanced iron casting 3 (805)
- Split tech Advanced steel casting 3
- Changed smelting tech tiers (841)
- Nitinol moved up
- Nickel moved up
- Silicon moved up
- Manganese moved down
- Set minimum building tiers for all recipes (841)
- Added Sintering oven 5 (841)
- Hid Chemical furnace 1 in Special vanilla mode (841)
- Hid Sintering overn 1 - 3 when not using Components overhaul (841)
- Standardized science pack counts for smelting techs (841)
- Removed empty Chemical Processing techs from Bob's (550)
Bugfixes:
- Fixed tech prerequisites for Batteries 3 tech from bobplates (799)
- Moved the silver oxide recipe to be used in a powder mixer
- Fixed machine output arrows (839)
Angel's Bioprocessing
Version: 0.7.23
Date: 01.01.2023
Changes:
- Special Vanilla: Removed paper and full harmonic crystal as they had no use (at this point)
- Added blue science pack to techs (674)
- Butchery 2
- Desert farming 2
- Desert farming environment
- Hatchery
- Puffer refugium 1
- Swamp farming 2
- Swamp farming environment
- Temperate farming 2
- Temperate farming environment
- Changed which building some recipes require (802)
- Acetic acid from Fermentation base moved from Chemical plant to Liquefier
- Ethanol gas from Fermentation base moved from Chemical plant to Liquefier
- Liquid plastic from Propionic acid moved from Advanced chemical plant to Chemical plant
- Made Raw crystal shard recipes require Crystallizer 2 (805)
- Changed technologies Basic algae processing and Paper making 1 to ignore tech cost modifier (820)
Bugfixes:
- Fixed fishes prevented landfill from being blueprinted on water (815)
- Fixed machine output arrows (839)
- Fixed error when opening tech tree from FNEI (858)
Angel's Industries
Version: 0.4.17
Date: 01.01.2023
Changes:
- Changed which building some recipes require (802)
- Atomic bomb 1 & 2 moved from Assembling machine to Advanced chemical plant
- Deuterium fuel cell moved from Chemical plant to Centrifuge
- Science mode:
- Changed technologies that are researched in tech Tech archive to ignore tech cost modifier (820)
- Removed Alien plant-life sample from technologies Fermentation processes and Temperate arboretum 1 (820)
- Added Miniloader support (820)
- Made Nanobots available sooner (820)
- When Bob's Assembling machines mod is enabled, Stone filtering furnace is unlocked by technology Basic automation (820)
- Added support for Bob's steam power phase (864)
- Changed Atomic artillery shells from Bob's Warfare to take Plutonium instead of Uranium (881)
- Plutonium and Deuterium recipes require higher tiers of centrifuge when they are available from Bob's Assembling Machines mod (881)
Bugfixes:
- Fixed error with modded centrifuges (836)
- Fixed machine output arrows (839)
- Fixed science overhaul lab input descriptions (843)
Angel's Addons - Storage
Version: 0.0.10
Date: 01.01.2023
Bugfixes:
- Fixed tips and tricks icon when warehouses are disabled (850)
Angel's Addons - Mobility
Version: 0.0.11
Date: 01.01.2023
Changes:
- Added missing prerequisites
Version 1.1.1 Patch 2
Angel's Refining
Version: 0.12.2
Date: 06.06.2022
Changes:
- Removed the obsolete ingredient_count limitation on some refining buildings (763)
- Added support for separate techs for barrels, gas bottles, and fluid canisters added by
Bob's Metals, Chemicals and Intermediates mod (769)
- Removed setting for Bob's distilleries. These will now always be disabled (769)
- Hide Bob's salt, brine, and lithium chloride (769)
- Changed the recipe builder to use more bob items when available: (674)
- T1 buildings now attempt to use steel pipes over iron pipes
- T2 buildings now attempt to use bronze plates over steel plates
- T2 buildings now attempt to use bronze pipes over steel pipes
Bugfixes:
- Fixed crash when playing with bob enemies and bob equipment without bob artifacts enabled
- Fixed the void item group icon (770)
Angel's Petrochemical Processing
Version: 0.9.22
Date: 06.06.2022
Changes:
- Removed excessive logging entries from the log file (743)
- Lowered the fuel value of crude to 35% to be more inline with the other fuels
- Hid Ammonium chloride recycling recipe from Bob's revamp (769)
- Added support for separate techs for barrels, gas bottles, and fluid canisters added by
Bob's Metals, Chemicals and Intermediates mod (769)
Angel's Smelting
Version: 0.6.19
Date: 06.06.2022
Changes:
- Removed the obsolete ingredient_count limitation on all smelting buildings (763)
- Disabled Ammonium chloride gas when platinum is disabled (769)
- Added build and mining sounds to concrete brick tiles (776)
- Streamlined steel smelting technology (779, 780)
Angel's Bioprocessing
Version: 0.7.22
Date: 06.06.2022
Changes:
- Moved Garden cultivation recipe unlock to a new technology Garden processing 3 #783
This recipe exists in case gardens of a particular type do not spawn
It is not for duplication of Gardens / Alien plant-life samples
Bugfixes:
- Polluted fish water from fish breeding was not being included in fluid production graphs #750
- Fixed Alien plant life sample recipes in expensive mode were bypassing Alienated fertilizer #783
Angel's Industries
Version: 0.4.16
Date: 06.06.2022
Changes:
- Added support for separate techs for barrels, gas bottles, and fluid canisters added by
Bob's Metals, Chemicals and Intermediates mod (769)
- Added tiered centrifuge requirements for all nuclear fuel recipes
Bugfixes:
- Regular mode:
- Fixed centrifuges did not have their customizable lights enabled as intended (772)
- Fixed centrifuges did not have a fluid inbox to craft the advanced deuterium reprocessing
recipe (759)
- Component mode:
- Fixed bobs personal roboport mk2 depended on battery 5 (761)
- Science mode:
- Fixed science tiers of inserter stack size bonusses (740)
- Fixed exploration tech lab 2 did not accept bio tokens (745)
- Added some basic compatibility for Nanobots (741)
Angel's Exploration
Version: 0.3.14
Date: 06.06.2022
Bugfixes:
- Fixed crash when adding a newer version of this mod to an existing save while other mods are
(wrongfully) placing entities while the configuration changes are being executed...
- Fixed crash related to biter tips and tricks when playing with other biter mods
Changes:
- Added small description to the gathering turret
Angel's Addons - Mass Transit
Version: 0.0.10
Date: 06.06.2022
Bugfixes:
- Fixed crash when the localised_description is a hardcoded string (771)
Angel's Addons - Storage Options
Version: 0.0.9
Date: 06.06.2022
Bugfixes:
- Fixed technology cost of logistics silos when playing with bobtech
- Fixed technology cost of logistics warehouses when playing with bobtech
- Added missing setting localisation
- Fixed active / passive provider warehouse descriptions
Version 1.1.1 Patch 1
Angel's Exploration
Version: 0.3.13
Date: 23.12.2021
Bugfixes:
- Fixed crash when the bob enemies do not drop artifacts (setting disabled)
- Fixed crash when there are too many types of spawners or biters/spawner (737)
- Fixed crash when a spawner spawns something else than a unit (737)
- Fixed gathering turrets would remain idle after they all deactivated
- Fixed incorrect tips and tricks information when bob enemies do not drop artifacts
- Fixed crash when tips and tricks localisation would be too long
- Fixed crash when AAI is processing configuration changes when exploration is not initialized
Version 1.1.1
Angel's Infinity Ores
Version: 0.9.10
Date: 19.12.2021
Changes:
- More checks for odd conditions with bobores (683/684)
Angel's Refining
Version: 0.12.1
Date: 19.12.2021
Changes:
- Allowed higher tier techs to show in tech tree search results
- Added HQ graphics to the following machines, and tweaked their sounds:
- Clarifier, Crystallizer, Hydro plant, Salination plant
- Ore crusher, Floatation cell, Ore refinery, Ore sorting facility
- Reworked the control behaviour to multiple smaller files to keep it organized.
- Added fluid and recipe tints for all of angels core mods, including some functions to support the change
- Small library clean-up
Bugfixes:
- Fixed incorrect behaviour of some library functions
- Fixed broken localisations on sludge processing in special vanilla (676)
- Fixed hand crafting recipes not usable with alternative character mods (710)
- Hide Electro whinning cells and Milling drums when they are unused (691)
- Fixed crash when generating a new world without any autoplace settings (713)
- Fixed crash when playing with bobs vehicle equipment without bob technology mod
- Fixed heat was unusable at green science as heat exchanger required blue science (669)
Angel's Petrochem
Version: 0.9.21
Date: 19.12.2021
Changes:
- Added HQ graphics to the following machines, and tweaked their sounds:
- Flare stack
- Petrochem gas tank, Petrochem oil tank, Petrochem inline tank
- Gas refinery, Advanced gas refinery
- Dynamically disable Resin and Rubber when required
- Updated Hydrazine recipe to take Blue metal catalyst instead of Green (692)
- Added ingredient Yellow metal catalyst to Dinitrogen tetroxide recipe (692)
- Moved Dinitrogen tetroxide recipe from Liquefier to Chemical plant (692)
- Tweaked some technology tree prerequisites (724)
- Removed the oxygen from the products of sodium hydroxide electrolysis to prevent excess oxygen in cyclic recipe (698)
Bugfixes:
- Fixed some technologies still depended on electrolysis 1 and 2 in some configurations (665)
- Fixed bug where oil separators could not be upgraded with the upgrade planner (677)
- Fixed bug where gas refinery 3 could not be upgraded with the upgrade planner (677)
Angel's Smelting
Version: 0.6.18
Date: 19.12.2021
Changes:
- Changed recipe categories to appropriate powder mixing tier requirements (673)
Bugfixes:
- Fixed bug with Iron hot plate was not a 1:1 ratio to Iron plate with bobs mods (666)
- Fixed Tungsten Oxide used the wrong icon when bobs mods are present (688)
- Fixed Lead sheet roll casting 2 had 2 technologies unlocking it (700)
- Hide Sintering Ovens when they are unused (691)
Angel's Bioprocessing
Version: 0.7.21
Date: 19.12.2021
Changes:
- Reworked the biologically active tile:
- Added custom graphic icon
- Added custom walking sounds
- Added out-of-the-world pollution absorption (literally)
- Added pollution absorption modifier setting (default to 3x)
- Added localised description explaining the behaviour of this tile
- Reduced the complexity of the recipe slightly
- Added better walking sounds
- Alien plant-life samples changes (720):
- Reworked farming technologies such that garden duplication can be unlocked when
playing with a high tech cost modifier.
- Advanced farming recipes now require specialized farms
- More techs now require Alien plant-life samples to research
- Updated Acetic acid recipe to take Red metal catalyst instead of Green (692)
- Always enables bobs small artifacts (when artifacts are enabled in bobenemies)
- Always enables bobs coloured artifacts (when artifacts are enabled in bobenemies)
Bugfixes:
- Fixed incorrect properties on the new algae farm 4 (661)
- Fixed another bug where agricultural modules could be duplicated (682)
- Fixed progression of module research when playing with bobmodules
Angel's Industries
Version: 0.4.15
Date: 19.12.2021
Bugfixes:
- Regular mode:
- Slight rebalance of some higher tier nuclear recipes to hopefully reduce the dependance on previous tiers
- Fixed an issue with the recipe for the burner reactor not having the correct ingredients
- Component mode:
- Fixed some unused components were incorrectly hidden in pure angels configuration
- Fixed battery and its components could not accept productivity modules (680)
- Fixed bob battery tech 2 and 3 were still visible but obsolete (625)
- Ensured that bobs laser riffle ammo uses each tier of batteries now (699)
- Ensured that bobs laser turrets uses each tier of batteries now (699)
- Ensured that bobs plasma turrets uses each tier of batteries now (699)
- Bob's boiler 2 technology now depends on construction components (733)
- Science mode:
- Fixed crash when player dies (664)
- Fixed that bobs lab mk2, module lab and alien lab required the hidden base game lab (670)
- Tweaked bobs laser riffle ammo technologies to be inline with their requirements (699)
- Fixed beacons were only accessible at yellow science when playing with bob modules (671)
Angel's Exploration
Version: 0.3.12
Date: 19.12.2021
Changes:
- Merged the vanilla crafting tab "combat" with angels exploration tab (699)
- Always enables bobs artifacts when playing with bobenemies
- Enemies will now only drop small alien artifacts (only if they drop artifacts)
- Added proof of concept for the gathering turret. Any feedback is welcome! (612)
- Gathering cycle of the turret (triggered by any unit dying within range)
- Emptying of turret by inserters
- Gathering of different types of loot drops (also gated some behind research)
Bugfixes:
- Fixed laser turrets depended on laser riffle when playing with bobs warfare
- Fixed psykers did show up as a bonus upgrade effect in the technology tree (712)
Angel's Addons - Storage Options
Version: 0.0.8
Date: 19.12.2021
Bugfixes:
- Fixed technology cost of logistics silos when not playing with bobslogisitcs
- Fixed technology cost of logistics warehouses when not playing with bobslogisitcs
Angel's Addons - C.A.B
Version: 0.2.8
Date: 19.12.2021
Changes:
- Added tips and tricks for the CAB
Version 1.1.0
Angel's Refining
Version: 0.12.0
Date: 10.08.2021
Changes:
- Rebalanced the ores and corresponding mixed sorting recipes (THIS WILL BREAK EXISTING BASES)
- Hybrid catalyst now requires crystalizer mk2
- Activated lithium salination if playing component mode without bobs
- Recipe tweaks to several of bobs entities to reduce cobalt usage (you will understand)
- Added several tips and tricks for new players to understand some core mechanics/ideas
Bugfixes:
- Fixed multiple missing prerequisites on higher tiers of ore sorting facility technologies
- Properly hid some more items
- Fixed a bug in the migration script when train stations have an empty stop filter
Angel's Petro Chemical Processing
Version: 0.9.20
Date: 10.08.2021
Bugfixes:
- Changed prerequisites of plastic before advanced electronics technology
- Fixed emissions_multiplier were not applied correctly
- Fixed bobs chemical plant 1, distillery 1 and electrolyser 1 were not unlocked correctly
- Fixed heavy water separation did not enforce the fluid temperature constraint correctly
- Added some tips-and-tricks for new players (around air separation, more to come)
- Cleaned up old migrations
Angel's Smelting
Version: 0.6.17
Date: 10.08.2021
Bugfixes:
- Fixed iron and copper ore could not be smelted to plates directly in special vanilla mode
- Fixed iron casting prerequisites in special vanilla mode (614)
- Fixed tier numbers cobalt oxide recipes were misaligned in some configurations
- Fixed tier numbers on zinc oxide recipes were incorrect and obsolete in some configurations
- Tweaked coolant filtering crafting times to help differentiate the two paths more (568)
- Balanced chrome smelting ratio's to not be sodium/sulfur positive (579)
- Fixed stack size of silicon powder when bobs mods are enabled (642)
- Removed productivity and reduced crafting time of the silicon powder recipe when playing
with bobs mods (642)
Angel's Bio Processing
Version: 0.7.20
Date: 10.08.2021
Changes:
- Added new graphics to the agricultural module technologies
- Added descriptions to farming products on how to obtain them
- Allow agricultural modules on fish, puffer and biter breeding recipes
- Allow agricultural modules on algae recipes
- Increased productivity on lithia salt (647)
- Added new tier of algae farm inbetween the existing MK1 and MK2 (647)
- Added tips-and-tricks for some basic concepts
Bugfixes:
- Fixed another crash related to opening another players inventory
- Fixed crash when bob plates is not active but bob enemies is
Angel's Industries
Version: 0.4.14
Date: 10.08.2021
Changes:
- Regular mode:
- Thorium fuel cells value dropped considerably, some recipes faster to compensate
- Added burner reactor that uses up fuel cells at a faster rate but less heat output
- BIG THANKS to Kirazy and kingarthur91 for putting this together
- Adjusted nuclear reactor glow tints and color
- Component mode:
- Ensured that bobmodules uses each tier of electronic now
- Reduced lithia salt requirement on battery 5 (647)
- Fixed bobs miners using incorrect electronic block
- Science mode:
- Fixed an issue with an incorrect tag being given to the regualr lab, causing a crash
- Fixed some techs could not be researched due to wrong combination of science packs (643)
Angel's Exploration
Version: 0.3.11
Date: 10.08.2021
Changes:
- Balancing iteration of the spawn probabilities of enemies
- Reduced evolution due to killing enemy bases even further
- Tweaked enemy spawn rate and armour to be more forgiving in the early game
Angel's Addons - Mass Transit
Version: 0.0.9
Date: 10.08.2021
Features:
- Added compatibility for grid equipment from "Power Armor MK3" & "Portable Power" mods
- Added some basic tips and tricks for the trains
- Superfluous property clean-up
Angel's Addons - Storage Options
Version: 0.0.7
Date: 10.08.2021
Changes:
- Added some tips and tricks
- Superfluous property clean-up
Version 1.0.1 Patch 1
Angel's Refining
Version: 0.11.21
Date: 31.05.2021
Bugfixes:
- When hiding a fluid, the corresponding voiding recipe will also be hidden correctly
Angel's Petro Chemical Processing
Version: 0.9.19
Date: 31.05.2021
Bugfixes:
- Changed prerequisites of plastic before advanced electronics technology
Angel's Smelting
Version: 0.6.16
Date: 31.05.2021
Bugfixes:
- Fixed bobs electronic circuit board did not use silver wire
- Various instances of recipes calling for hidden angels plate versions instead of bobs
- Hide silver direct smelting from silver ore (not used at the game start)
- Moved glass fiber coil to glass smelting 2 in some cases
Angel's Bio Processing
Version: 0.7.19
Date: 31.05.2021
Bugfixes:
- Fixed biter refugium technology should depend on walls
- Fixed crash related to opening another players inventory
- Updated resin and rubber accessibility for red/green wires
Angel's Industries
Version: 0.4.13
Date: 31.05.2021
Bugfixes:
- Component mode:
- Fixed ingredient tier of puffer and biter refugium
- Fixed tin plate could not be inserted into the filter inserter recipe
- Fixed glass plate could not be inserted into any solar recipe
- Fixed bobs recipe for the superiour circuit board was not hidden correctly
Angel's Addons - Storage Options
Version: 0.0.6
Date: 31.05.2021
Bugfixes:
- Fixed crash related to typo in hidden dependencies
Angel's Addons - Mass Transit
Version: 0.0.8
Date: 26.05.2021
Bugfixes:
- Fixed crash when playing without the angels library (inside angels refining)