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  1. OgreBlueprintKalami OgreBlueprintKalami Public

    OgreBlueprintKalami try to implement a node editor using QGraphics(a Qt module), aim to help guys to use this tool for material and particle editing.

    C++ 1

  2. ogre-next ogre-next Public

    Forked from OGRECave/ogre-next

    aka ogre v2 - scene-oriented, flexible 3D C++ engine

    C++