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# This is a basic workflow to help you get started with Actions | ||
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name: CI | ||
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# Controls when the workflow will run | ||
on: | ||
pull_request: | ||
branches: ["main"] | ||
push: | ||
branches: ["main"] | ||
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# Allows you to run this workflow manually from the Actions tab | ||
workflow_dispatch: | ||
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# A workflow run is made up of one or more jobs that can run sequentially or in parallel | ||
jobs: | ||
# This workflow contains a single job called "build" | ||
build: | ||
# The type of runner that the job will run on | ||
runs-on: ubuntu-latest | ||
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# Steps represent a sequence of tasks that will be executed as part of the job | ||
steps: | ||
# Checks-out your repository under $GITHUB_WORKSPACE, so your job can access it | ||
- uses: actions/checkout@v3 | ||
- uses: actions-rs/toolchain@v1 | ||
with: | ||
toolchain: stable | ||
components: clippy | ||
override: true | ||
- uses: Swatinem/rust-cache@v2 | ||
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- uses: actions-rs/cargo@v1 | ||
name: Unit test | ||
with: | ||
token: ${{ secrets.GITHUB_TOKEN }} | ||
command: test | ||
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- uses: actions-rs/cargo@v1 | ||
name: Unit test unreal_helpers | ||
with: | ||
token: ${{ secrets.GITHUB_TOKEN }} | ||
command: test | ||
args: -p unreal_helpers --all-features | ||
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- uses: actions-rs/clippy-check@v1 | ||
name: Clippy check | ||
with: | ||
token: ${{ secrets.GITHUB_TOKEN }} | ||
args: -- -D warnings |
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[workspace] | ||
resolver = "2" | ||
members = [ | ||
"unreal_asset", | ||
"unreal_asset/unreal_asset_base", | ||
"unreal_asset/unreal_asset_properties", | ||
"unreal_asset/unreal_asset_kismet", | ||
"unreal_asset/unreal_asset_exports", | ||
"unreal_asset/unreal_asset_registry", | ||
"unreal_asset/unreal_asset_proc_macro", | ||
"unreal_helpers", | ||
] | ||
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[workspace.package] | ||
version = "0.1.16" | ||
authors = ["AstroTechies", "localcc", "konsti219"] | ||
license = "MIT" | ||
description = "Unreal engine 4/5 asset file parsing library." | ||
repository = "https://github.com/AstroTechies/unreal_asset" | ||
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[workspace.dependencies] | ||
unreal_asset = { path = "./unreal_asset", version = "0.1.16" } | ||
unreal_asset_base = { path = "./unreal_asset/unreal_asset_base", version = "0.1.16" } | ||
unreal_asset_properties = { path = "./unreal_asset/unreal_asset_properties", version = "0.1.16" } | ||
unreal_asset_kismet = { path = "./unreal_asset/unreal_asset_kismet", version = "0.1.16" } | ||
unreal_asset_exports = { path = "./unreal_asset/unreal_asset_exports", version = "0.1.16" } | ||
unreal_asset_registry = { path = "./unreal_asset/unreal_asset_registry", version = "0.1.16" } | ||
unreal_asset_proc_macro = { path = "./unreal_asset/unreal_asset_proc_macro", version = "0.1.16" } | ||
unreal_helpers = { path = "./unreal_helpers", version = "0.1.16" } | ||
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bitflags = "2.4.0" | ||
bitvec = "1.0.1" | ||
byteorder = "1.4.3" | ||
enum_dispatch = "0.3.12" | ||
lazy_static = "1.4.0" | ||
num_enum = "0.6.1" | ||
ordered-float = "3.7.0" | ||
regex = "1.9.3" | ||
serde_json = "1.0.104" | ||
serde = { version = "1.0.183", features = ["derive"] } | ||
thiserror = "1.0.44" | ||
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[profile.release] | ||
opt-level = 3 | ||
lto = true | ||
codegen-units = 1 |
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# unreal_asset | ||
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[![Build status](https://github.com/AstroTechies/unreal_asset/workflows/CI/badge.svg)](https://github.com/AstroTechies/unrealmodding/actions?query=workflow%3ACI) | ||
[![License: MIT](https://img.shields.io/badge/License-MIT-blue.svg)](LICENSE-MIT) | ||
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Unreal Engine 4/5 asset file parsing library. Initially developed for Astroneer. | ||
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## Crates | ||
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This repo contrains multiple user facing crates for working with Unreal Engine file formats and creating Mods. | ||
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### [unreal_asset](./unreal_asset/) | ||
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[![Documentation](https://docs.rs/unreal_asset/badge.svg)](https://docs.rs/unreal_asset/) | ||
[![Crates.io](https://img.shields.io/crates/v/unreal_asset.svg)](https://crates.io/crates/unreal_asset) | ||
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This core crate allows for parsing of Unreal asset binary files. It is internally split into multiple sub-crates to | ||
improve compile times. | ||
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### [unreal_helpers](./unreal_helpers/) | ||
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[![Documentation](https://docs.rs/unreal_helpers/badge.svg)](https://docs.rs/unreal_helpers/) | ||
[![Crates.io](https://img.shields.io/crates/v/unreal_helpers.svg)](https://crates.io/crates/unreal_helpers) | ||
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Core crate that provides utilities for wotking with Unreal Engine binary files. It is relied on by all the other binary | ||
parsing crates in this repo. | ||
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## License | ||
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Licensed under [MIT license](./LICENSE). | ||
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Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion by you, shall be licensed | ||
as above, without any additional terms or conditions. |