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fix fonts not working after a call to getContext
issue was limited to osx and windows before this, if you create a canvas and get its context, the fonts would freeze - you cannot add any fonts after getContext is called once, even if you set up a new canvas. i fixed this by refreshing the Pango FontMap (the component that does font lookups) after you create a canvas+context, that canvas+context will not be able to use new fonts, but that is less of a problem
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