Fix #7519 - Reset fb and depth buffer Ids once they are deleted #7528
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What does the pull request do?
This fixes issue #7519 (artifacts appearing in OpenGLControlBase when hidden then shown again)
What is the current behavior?
See this video:
Before.mp4
What is the updated/expected behavior with this PR?
No artifacts when hiding/showing again the control
How was the solution implemented (if it's not obvious)?
Checklist
None of these, but here is a video of the behavior after the fix:
After.mp4
Breaking changes
None
Obsoletions / Deprecations
None
Fixed issues