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Project 4 (Name in progress)!

An Endless Runner Game
CS 441 Program 04 @ Binghamton University

How to play

Tap on the screen to jump. Avoid dangerous vehicles as you rush into oncoming traffic!


Features

  • Original pixel art drawn in Aseprite
  • Parallax skyline

TODO

  • Player art and running animations
  • More art can be done
  • Optimize some more latency issues
  • Draw and add more vehicles

Commits

commit c73d1db75323aba4f7df45e0c45c8ba4cb3473d3
Author: Tim Hung <thung1@binghamton.edu>
Date:   Mon Mar 6 22:00:38 2017 -0500

    Import vehicle art

commit deba300b1376de40f76186723a79da417156debc
Author: Tim Hung <thung1@binghamton.edu>
Date:   Mon Mar 6 21:30:11 2017 -0500

    Add lost text and update game states

commit 9a09a26c422dae98100da7a4a04f544ea5d5e5b5
Author: Tim Hung <thung1@binghamton.edu>
Date:   Mon Mar 6 18:40:40 2017 -0500

    Implement vehicle hit collisions and game restart on touch

commit 409c663d7c8036006c6107520f3b76c42defe2e3
Author: Tim Hung <thung1@binghamton.edu>
Date:   Mon Mar 6 17:33:11 2017 -0500

    Create Vehicle class

commit 8beb9b06fd9b6dd02bf7fc8946275d7bd1ad37ac
Author: Tim Hung <thung1@binghamton.edu>
Date:   Mon Mar 6 17:12:12 2017 -0500

    Implement various attempts to  improve latency

commit 98a42bdb980845757fcb92b6c5dd99be254ca3a5
Author: Tim Hung <thung1@binghamton.edu>
Date:   Mon Mar 6 16:49:22 2017 -0500

    Implement ScrollableBackground and add images
    
    ScrollableBackground is designed to deal with scrolling backgrounds to
    simulate the effect of parallax. As of now, 4 different layers of
    parallax are being drawn, however, the game runs extremely slowly.
    Played around with the Memory Allocation Tracker, but wasn't able to
    find anything. Speeding this up is a number 1 priority.
    
    Also, my pixel art that I drew using Aseprite was added.

commit 010a5b23520a33109c4590a6395c65629044799d
Author: Tim Hung <thung1@binghamton.edu>
Date:   Sun Mar 5 22:17:01 2017 -0500

    Draw and add highway with collisions

commit 43dafcdb89ad7f874aa0bd471144ab296f17c30a
Author: Tim Hung <thung1@binghamton.edu>
Date:   Sun Mar 5 16:37:21 2017 -0500

    Implement jump

commit e03955e496c4f0b2f52308600df672134f6a442f
Author: Tim Hung <thung1@binghamton.edu>
Date:   Sun Mar 5 16:24:20 2017 -0500

    Create player and force landscape

commit ec5ebfd1f81789a2acfe827ba9e83596527259dc
Author: Tim Hung <thung1@binghamton.edu>
Date:   Sun Mar 5 01:06:23 2017 -0500

    Create .gitignore

commit 06e18cc0bfd22d01bada927869bbd8d3101a92ca
Author: Tim Hung <thung1@binghamton.edu>
Date:   Sun Mar 5 01:04:30 2017 -0500

    Create skeleton code from prev project

commit 865d35f376ca70dd2f7d2d6d1c7f8ca528d75c32
Author: Tim Hung <thung1@binghamton.edu>
Date:   Sat Mar 4 23:45:23 2017 -0500

    Create README

About

A simple Android game where you run and jump forever.

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