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bug(noir): Noir struggles to remove dead code created by context objects when a loop is injected #4979

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Maddiaa0 opened this issue Mar 6, 2024 · 1 comment
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C-avm Component: AVM related tickets (aka public VM) C-noir Component: Noir/Nargo T-bug Type: Bug. Something is broken.

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@Maddiaa0
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Maddiaa0 commented Mar 6, 2024

repro: md/repro-brillig-explosion

When refactoring the public_state.write method to write one field at a time, (rather than writing an entire array of fields at once) I have come across an interesting loop unrolling issue in brillig gen. I've spent some time diving into the brillig code to work out where the issue is.

I changed
let fields = T::serialize(value);
storage_write(self.storage_slot, fields);

to

let fields = T::serialize(value);
for i in 0..fields.len() {
    storage_write(self.storage_slot + i, fields[i]);
}

And saw the number of brillig opcodes jump from ~10 to 2000.
I originally thought it was some generic issue, but it turns out that if you just replace the code with

for i in 0..1 {
    println(i);
}

Where the loop should only run once, then the same blow up to 2000 opcodes exists.
[https://github.com/AztecProtocol/aztec-packages/blob/58da8815a68642ea78980de2a6d0f[…]df7/noir-projects/aztec-nr/aztec/src/state_vars/public_state.nr
](

)

I have done it on this branch, just run

directory: /noir-projects/noir-contracts
command: nargo compile --package avm_test_contract --silence-warnings

and see the brillig output (show_brillig is hardcoded to true)
To see what the output previously was you can comment the loop, and uncomment storage_writes to see the number of contraints go back to normal

https://github.com/AztecProtocol/aztec-packages/blob/58da8815a68642ea78980de2a6d0f1bbbed88df7/noir-projects/aztec-nr/aztec/src/state_vars/public_state.nr
for i in 0..1 {

From the debugging that I have done, I think the inclusion of the loop breaks noir's dead code elimination somewhat. Where the Option::none() in the context object are not removed.

@github-project-automation github-project-automation bot moved this to Todo in A3 Mar 6, 2024
Maddiaa0 added a commit that referenced this issue Mar 6, 2024
## Overview
Works around brillig blowup issue by altering the read and write opcodes
to take in arrays of data. This is potentially just a short term fix.

- Reading and writing to storage now take in arrays, code will not
compile without this change, due to an ssa issue ->[ ISSUE
](#4979)

- Tag checks on memory now just make sure the tag is LESS than uint64,
rather than asserting that the memory tag is uint32, this should be
fine.


- We had to blow up the memory space of the avm to u64 as the entire
noir compiler works with u64s. Arrays will not work unless we either
    - Make the avm 64 bit addressable ( probably fine )
- Make noir 32 bit addressable ( requires alot of buy in )
#4814

---------

Co-authored-by: sirasistant <sirasistant@gmail.com>
AztecBot added a commit to noir-lang/noir that referenced this issue Mar 6, 2024
## Overview
Works around brillig blowup issue by altering the read and write opcodes
to take in arrays of data. This is potentially just a short term fix.

- Reading and writing to storage now take in arrays, code will not
compile without this change, due to an ssa issue ->[ ISSUE
](AztecProtocol/aztec-packages#4979)

- Tag checks on memory now just make sure the tag is LESS than uint64,
rather than asserting that the memory tag is uint32, this should be
fine.

- We had to blow up the memory space of the avm to u64 as the entire
noir compiler works with u64s. Arrays will not work unless we either
    - Make the avm 64 bit addressable ( probably fine )
- Make noir 32 bit addressable ( requires alot of buy in )
AztecProtocol/aztec-packages#4814

---------

Co-authored-by: sirasistant <sirasistant@gmail.com>
Maddiaa0 added a commit that referenced this issue Mar 7, 2024
## Overview
Works around brillig blowup issue by altering the read and write opcodes
to take in arrays of data. This is potentially just a short term fix.

- Reading and writing to storage now take in arrays, code will not
compile without this change, due to an ssa issue ->[ ISSUE
](#4979)

- Tag checks on memory now just make sure the tag is LESS than uint64,
rather than asserting that the memory tag is uint32, this should be
fine.


- We had to blow up the memory space of the avm to u64 as the entire
noir compiler works with u64s. Arrays will not work unless we either
    - Make the avm 64 bit addressable ( probably fine )
- Make noir 32 bit addressable ( requires alot of buy in )
#4814

---------

Co-authored-by: sirasistant <sirasistant@gmail.com>
AztecBot added a commit to noir-lang/noir that referenced this issue Mar 7, 2024
## Overview
Works around brillig blowup issue by altering the read and write opcodes
to take in arrays of data. This is potentially just a short term fix.

- Reading and writing to storage now take in arrays, code will not
compile without this change, due to an ssa issue ->[ ISSUE
](AztecProtocol/aztec-packages#4979)

- Tag checks on memory now just make sure the tag is LESS than uint64,
rather than asserting that the memory tag is uint32, this should be
fine.

- We had to blow up the memory space of the avm to u64 as the entire
noir compiler works with u64s. Arrays will not work unless we either
    - Make the avm 64 bit addressable ( probably fine )
- Make noir 32 bit addressable ( requires alot of buy in )
AztecProtocol/aztec-packages#4814

---------

Co-authored-by: sirasistant <sirasistant@gmail.com>
AztecBot added a commit to noir-lang/noir that referenced this issue Mar 7, 2024
## Overview
Works around brillig blowup issue by altering the read and write opcodes
to take in arrays of data. This is potentially just a short term fix.

- Reading and writing to storage now take in arrays, code will not
compile without this change, due to an ssa issue ->[ ISSUE
](AztecProtocol/aztec-packages#4979)

- Tag checks on memory now just make sure the tag is LESS than uint64,
rather than asserting that the memory tag is uint32, this should be
fine.

- We had to blow up the memory space of the avm to u64 as the entire
noir compiler works with u64s. Arrays will not work unless we either
    - Make the avm 64 bit addressable ( probably fine )
- Make noir 32 bit addressable ( requires alot of buy in )
AztecProtocol/aztec-packages#4814

---------

Co-authored-by: sirasistant <sirasistant@gmail.com>
AztecBot pushed a commit to AztecProtocol/barretenberg that referenced this issue Mar 8, 2024
## Overview
Works around brillig blowup issue by altering the read and write opcodes
to take in arrays of data. This is potentially just a short term fix.

- Reading and writing to storage now take in arrays, code will not
compile without this change, due to an ssa issue ->[ ISSUE
](AztecProtocol/aztec-packages#4979)

- Tag checks on memory now just make sure the tag is LESS than uint64,
rather than asserting that the memory tag is uint32, this should be
fine.


- We had to blow up the memory space of the avm to u64 as the entire
noir compiler works with u64s. Arrays will not work unless we either
    - Make the avm 64 bit addressable ( probably fine )
- Make noir 32 bit addressable ( requires alot of buy in )
AztecProtocol/aztec-packages#4814

---------

Co-authored-by: sirasistant <sirasistant@gmail.com>
AztecBot pushed a commit to AztecProtocol/aztec-nr that referenced this issue Mar 19, 2024
## Overview
Works around brillig blowup issue by altering the read and write opcodes
to take in arrays of data. This is potentially just a short term fix.

- Reading and writing to storage now take in arrays, code will not
compile without this change, due to an ssa issue ->[ ISSUE
](AztecProtocol/aztec-packages#4979)

- Tag checks on memory now just make sure the tag is LESS than uint64,
rather than asserting that the memory tag is uint32, this should be
fine.


- We had to blow up the memory space of the avm to u64 as the entire
noir compiler works with u64s. Arrays will not work unless we either
    - Make the avm 64 bit addressable ( probably fine )
- Make noir 32 bit addressable ( requires alot of buy in )
AztecProtocol/aztec-packages#4814

---------

Co-authored-by: sirasistant <sirasistant@gmail.com>
AztecBot pushed a commit to AztecProtocol/aztec-nr that referenced this issue Mar 19, 2024
## Overview
Works around brillig blowup issue by altering the read and write opcodes
to take in arrays of data. This is potentially just a short term fix.

- Reading and writing to storage now take in arrays, code will not
compile without this change, due to an ssa issue ->[ ISSUE
](AztecProtocol/aztec-packages#4979)

- Tag checks on memory now just make sure the tag is LESS than uint64,
rather than asserting that the memory tag is uint32, this should be
fine.


- We had to blow up the memory space of the avm to u64 as the entire
noir compiler works with u64s. Arrays will not work unless we either
    - Make the avm 64 bit addressable ( probably fine )
- Make noir 32 bit addressable ( requires alot of buy in )
AztecProtocol/aztec-packages#4814

---------

Co-authored-by: sirasistant <sirasistant@gmail.com>
superstar0402 added a commit to superstar0402/aztec-nr that referenced this issue Aug 16, 2024
## Overview
Works around brillig blowup issue by altering the read and write opcodes
to take in arrays of data. This is potentially just a short term fix.

- Reading and writing to storage now take in arrays, code will not
compile without this change, due to an ssa issue ->[ ISSUE
](AztecProtocol/aztec-packages#4979)

- Tag checks on memory now just make sure the tag is LESS than uint64,
rather than asserting that the memory tag is uint32, this should be
fine.


- We had to blow up the memory space of the avm to u64 as the entire
noir compiler works with u64s. Arrays will not work unless we either
    - Make the avm 64 bit addressable ( probably fine )
- Make noir 32 bit addressable ( requires alot of buy in )
AztecProtocol/aztec-packages#4814

---------

Co-authored-by: sirasistant <sirasistant@gmail.com>
superstar0402 added a commit to superstar0402/aztec-nr that referenced this issue Aug 16, 2024
## Overview
Works around brillig blowup issue by altering the read and write opcodes
to take in arrays of data. This is potentially just a short term fix.

- Reading and writing to storage now take in arrays, code will not
compile without this change, due to an ssa issue ->[ ISSUE
](AztecProtocol/aztec-packages#4979)

- Tag checks on memory now just make sure the tag is LESS than uint64,
rather than asserting that the memory tag is uint32, this should be
fine.


- We had to blow up the memory space of the avm to u64 as the entire
noir compiler works with u64s. Arrays will not work unless we either
    - Make the avm 64 bit addressable ( probably fine )
- Make noir 32 bit addressable ( requires alot of buy in )
AztecProtocol/aztec-packages#4814

---------

Co-authored-by: sirasistant <sirasistant@gmail.com>
@Maddiaa0
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Maddiaa0 commented Oct 2, 2024

The contents of this issue are captured by noir-lang/noir#4535

@Maddiaa0 Maddiaa0 closed this as completed Oct 2, 2024
@github-project-automation github-project-automation bot moved this from Todo to Done in A3 Oct 2, 2024
@Maddiaa0 Maddiaa0 added T-bug Type: Bug. Something is broken. C-noir Component: Noir/Nargo C-avm Component: AVM related tickets (aka public VM) labels Oct 2, 2024
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