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Make static Clean CSFi actually appear
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TeamSpen210 committed Sep 16, 2017
1 parent 5101e18 commit a0e9e64
Showing 1 changed file with 4 additions and 4 deletions.
Original file line number Diff line number Diff line change
@@ -1,8 +1,8 @@
versioninfo
{
"editorversion" "400"
"editorbuild" "7378"
"mapversion" "41"
"editorbuild" "7552"
"mapversion" "42"
"formatversion" "100"
"prefab" "0"
}
Expand All @@ -20,7 +20,7 @@ viewsettings
world
{
"id" "1"
"mapversion" "41"
"mapversion" "42"
"classname" "worldspawn"
"detailmaterial" "detail/detailsprites"
"detailvbsp" "detail.vbsp"
Expand Down Expand Up @@ -132,7 +132,7 @@ entity
"fademindist" "-1"
"fadescale" "1"
"ignorenormals" "0"
"model" "models/BEE2/props_ingame/cust_fizz.mdl"
"model" "models/BEE2/props_ingame/cust_fizz_static.mdl"
"renderamt" "255"
"rendercolor" "200 200 200"
"screenspacefade" "0"
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