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Merge branch 'master' into dev
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TeamSpen210 committed Feb 28, 2021
2 parents 106163d + b6ecf72 commit cd2ab3b
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Showing 32 changed files with 76 additions and 65 deletions.
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"Authors" "Lautaro"
"Description"
{
"" "Item that makes the wall gridded, like when you place a light strip. Useful when you are using Thin Walls, or any item that doesn´t generate a gridded surface. "
"" "It can also be used aesthetically. This item does not interfere with any others in the editor and is free with respect to the entity count."
"" "When placed on a surface, that surface will display a 4x4 grid texture, instead of larger textures. "
"" "This item does not interfere with any others in the editor and is free with respect to the entity count."
}
"ent_count" "0"
"Icon"
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{
"" "Useful to walk a half block out."
"" ""
"" "* If you want to use this item for Coop maps, set __Start Reversed__ and it will use a working Coop Grate."
"" "* For co-op maps these can be exploited. Set __Start Reversed__ to true to prevent this."
"" ""
"" "For more knowledge and tips for this item, click on __More Info>>__ at the lower right corner of this window."
}
}
"infoURL" "https://github.com/BEEmod/BEE2-items/wiki/Half-Grate"
"Ent_Count" "3"
"Icon"
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{
"" "Useful to walk a half block out."
"" ""
"" "* If you want to use this item for Coop maps, set __Start Reversed__ and it will use a working Coop Grate."
"" "* For co-op maps these can be exploited. Set __Start Reversed__ to true to prevent this."
"" ""
"" "For more knowledge and tips for this item, click on __More Info>>__ at the lower right corner of this window."
}
}
"infoURL" "https://github.com/BEEmod/BEE2-items/wiki/Half-Grate"
"Ent_Count" "3"
"Icon"
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{
"" "Useful to walk a half block out."
"" ""
"" "* If you want to use this item for Coop maps, set __Start Reversed__ and it will use a working Coop Grate."
"" "* For co-op maps these can be exploited. Set __Start Reversed__ to true to prevent this."
"" ""
"" "For more knowledge and tips for this item, click on __More Info>>__ at the lower right corner of this window."
}
}
"infoURL" "https://github.com/BEEmod/BEE2-items/wiki/Half-Grate"
"Ent_Count" "3"
"Icon"
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{
"" "Useful to walk a half block out."
"" ""
"" "* If you want to use this item for Coop maps, set __Start Reversed__ and it will use a working Coop Grate."
"" "* For co-op maps these can be exploited. Set __Start Reversed__ to true to prevent this."
"" ""
"" "For more knowledge and tips for this item, click on __More Info>>__ at the lower right corner of this window."
}
}
"infoURL" "https://github.com/BEEmod/BEE2-items/wiki/Half-Grate"
"Ent_Count" "3"
"Icon"
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{
"" "Useful to walk a half block out."
"" ""
"" "* If you want to use this item for Coop maps, set __Start Reversed__ and it will use a working Coop Grate."
"" "* For co-op maps these can be exploited. Set __Start Reversed__ to true to prevent this."
"" ""
"" "For more knowledge and tips for this item, click on __More Info>>__ at the lower right corner of this window."
}
}
"infoURL" "https://github.com/BEEmod/BEE2-items/wiki/Half-Grate"
"Ent_Count" "3"
"Icon"
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{
"" "Useful to walk a half block out."
"" ""
"" "* If you want to use this item for Coop maps, set __Start Reversed__ and it will use a working Coop Grate."
"" "* For co-op maps these can be exploited. Set __Start Reversed__ to true to prevent this."
"" ""
"" "For more knowledge and tips for this item, click on __More Info>>__ at the lower right corner of this window."
}
}
"infoURL" "https://github.com/BEEmod/BEE2-items/wiki/Half-Grate"
"Ent_Count" "3"
"Icon"
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2 changes: 1 addition & 1 deletion packages/Lautaro/left_middle_right_ped_buttons/info.txt
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"" "Pedestal buttons that can be placed in 3 different positions (Left, Middle, and Right) by using their ButtonType property."
"" ""
"" "* TIP: Use Antline Router Strips to control antline placements."
"" "* It is active for a configurable time, or permanently active once pushed."
"" "* Use the timer to adjust the length of the output, or make it permanent."
}
"All_conf" "ped_buttons.cfg" // Common and shared by all styled variants.
"Version"
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"Tags" "Portal 2; Test Elements"
"Description"
{
"" "* Use __Start Reversed__ to make the button to face outwards / inwards."
"" "* Use __Start Reversed__ to make the button to face outwards / inwards on the voxel."
"" "* For more knowledge and tips for this item, click on __More Info>>__ at the lower right corner of this window."
}
"infoURL" "https://github.com/BEEmod/BEE2-items/wiki/Protruding-Pedestal-Button"
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"Tags" "Portal 2; Lautaro; Custom; Fizzlers"
"Description"
{
"" "It is a Fizzler in standing position which is supported by 4x1x1 sized blocks. This makes it very much practical since you do not have to add blocks at each side just to support their frames."
"" "It is a Fizzler in standing position which is supported by 4x1x1 sized blocks. Requires no walls surrounding it, and functions the same as a normal fizzler."
"" ""
"" "* It can be placed in 8 different positions like a light strip."
"" "* To produce other types of fizzlers, connect this to a copy of the relevant fizzler."
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"" "> NOTE:"
"" ""
"" "Do NOT use this item for Coop maps, since its focused to work on __single-player maps, only__... otherwise, exploits will occur. "
"" "Use the Unexploitable Co-Op Grates for co-op maps."
"" ""
"" "For more knowledge and tips for this item, click on __More Info>>__ at the lower right corner of this window."
}
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"" "> NOTE:"
"" ""
"" "Do NOT use this item for Coop maps, since its focused to work on __single-player maps, only__... otherwise, exploits will occur. "
"" "Use the Unexploitable Co-Op Grates for co-op maps."
"" ""
"" "For more knowledge and tips for this item, click on __More Info>>__ at the lower right corner of this window."
}
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"" "> NOTE:"
"" ""
"" "Do NOT use this item for Coop maps, since its focused to work on __single-player maps, only__... otherwise, exploits will occur. "
"" "Use the Unexploitable Co-Op Grates for co-op maps."
"" ""
"" "For more knowledge and tips for this item, click on __More Info>>__ at the lower right corner of this window."
}
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"" "> NOTE:"
"" ""
"" "Do NOT use this item for Coop maps, since its focused to work on __single-player maps, only__... otherwise, exploits will occur. "
"" "Use the Unexploitable Co-Op Grates for co-op maps."
"" ""
"" "For more knowledge and tips for this item, click on __More Info>>__ at the lower right corner of this window."
}
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"" "> NOTE:"
"" ""
"" "Do NOT use this item for Coop maps, since its focused to work on __single-player maps, only__... otherwise, exploits will occur. "
"" "Use the Unexploitable Co-Op Grates for co-op maps."
"" ""
"" "For more knowledge and tips for this item, click on __More Info>>__ at the lower right corner of this window."
}
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"" "> NOTE:"
"" ""
"" "Do NOT use this item for Coop maps, since its focused to work on __single-player maps, only__... otherwise, exploits will occur. "
"" "Use the Unexploitable Co-Op Grates for co-op maps."
"" ""
"" "For more knowledge and tips for this item, click on __More Info>>__ at the lower right corner of this window."
}
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"SubTypeProperty" "ButtonType"
"SubType"
{
"Name" "Working Coop Grates"
"Name" "Unexploitable Co-Op Grates"
"Model"
{
"ModelName" "lautaro_coop_128x128_grate.mdl"
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}
"SubType"
{
"Name" "Working Coop Grates"
"Name" "Unexploitable Co-Op Grates"
"Model"
{
"ModelName" "lautaro_coop_128x256_grate.mdl"
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}
"SubType"
{
"Name" "Working Coop Grates"
"Name" "Unexploitable Co-Op Grates"
"Model"
{
"ModelName" "lautaro_coop_128x128_reclined_grate.mdl"
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"Tags" "Portal 2; Test Elements"
"Description"
{
"" "A set of 3 grates to be used in Coop maps that prevents cubes from being passed through them."
"" "A set of 3 grates to be used in co-op maps that prevents cubes from being passed through them."
"" ""
"" "Available in 3 different sizes:"
"" ""
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"" ""
"" "* If the Grate is rotated with the adjustment tool so that it's facing a white wall, then Funnels, Light Bridges, Lasers, Fizzlers and Gels can go through it without problems."
"" "* If the Grate is NOT facing a white wall, almost mentioned items can go through excepting Funnels and Light Bridges."
"" "* Almost Gel Flows can go through, except Bombs."
"" "* This item is not supposed to replace the original Grating entirely, yet it can be used alongside it to supply each other deficiencies."
"" "* For more knowledge and tips on how to use the Coop Grates and Tractor Beams appropriately, click on __More Info>>__ at the lower right corner of this window."
"" "* All Gel Flow types can go through, except Bombs."
"" "* This item is not supposed to replace the original Grating entirely, yet it can be used alongside it to supply each other's deficiencies."
"" "* For more knowledge and tips on how to use the Co-Op Grates and Tractor Beams appropriately, click on __More Info>>__ at the lower right corner of this window."
}
"infoURL" "https://github.com/BEEmod/BEE2-items/wiki/Working-Coop-Grates"
"Ent_Count" "3 (Grate 128x128)
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"SubTypeProperty" "ButtonType"
"SubType"
{
"Name" "Working Coop Grates"
"Name" "Unexploitable Co-Op Grates"
"Model"
{
"ModelName" "lautaro_coop_128x128_grate.mdl"
Expand All @@ -19,7 +19,7 @@
}
"SubType"
{
"Name" "Working Coop Grates"
"Name" "Unexploitable Co-Op Grates"
"Model"
{
"ModelName" "lautaro_coop_128x256_grate.mdl"
Expand All @@ -31,7 +31,7 @@
}
"SubType"
{
"Name" "Working Coop Grates"
"Name" "Unexploitable Co-Op Grates"
"Model"
{
"ModelName" "lautaro_coop_128x128_reclined_grate.mdl"
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"Tags" "Portal 2; Test Elements"
"Description"
{
"" "A set of 3 grates to be used in Coop maps that prevents cubes from being passed through them."
"" "A set of 3 grates to be used in co-op maps that prevents cubes from being passed through them."
"" ""
"" "Available in 3 different sizes:"
"" ""
Expand All @@ -17,10 +17,10 @@
"" ""
"" "* If the Grate is rotated with the adjustment tool so that it's facing a white wall, then Funnels, Light Bridges, Lasers, Fizzlers and Gels can go through it without problems."
"" "* If the Grate is NOT facing a white wall, almost mentioned items can go through excepting Funnels and Light Bridges."
"" "* Almost Gel Flows can go through, except Bombs."
"" "* This item is not supposed to replace the original Grating entirely, yet it can be used alongside it to supply each other deficiencies."
"" "* For more knowledge and tips on how to use the Coop Grates and Tractor Beams appropriately, click on __More Info>>__ at the lower right corner of this window."
}
"" "* All Gel Flow types can go through, except Bombs."
"" "* This item is not supposed to replace the original Grating entirely, yet it can be used alongside it to supply each other's deficiencies."
"" "* For more knowledge and tips on how to use the Co-Op Grates and Tractor Beams appropriately, click on __More Info>>__ at the lower right corner of this window."
}
"infoURL" "https://github.com/BEEmod/BEE2-items/wiki/Working-Coop-Grates"
"Ent_Count" "3 (Grate 128x128)
5 (Grate 128x256)"
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"SubTypeProperty" "ButtonType"
"SubType"
{
"Name" "Working Coop Grates"
"Name" "Unexploitable Co-Op Grates"
"Model"
{
"ModelName" "lautaro_coop_128x128_grate.mdl"
Expand All @@ -19,7 +19,7 @@
}
"SubType"
{
"Name" "Working Coop Grates"
"Name" "Unexploitable Co-Op Grates"
"Model"
{
"ModelName" "lautaro_coop_128x256_grate.mdl"
Expand All @@ -31,7 +31,7 @@
}
"SubType"
{
"Name" "Working Coop Grates"
"Name" "Unexploitable Co-Op Grates"
"Model"
{
"ModelName" "lautaro_coop_128x128_reclined_grate.mdl"
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"Tags" "Portal 2; Test Elements"
"Description"
{
"" "A set of 3 grates to be used in Coop maps that prevents cubes from being passed through them."
"" "A set of 3 grates to be used in co-op maps that prevents cubes from being passed through them."
"" ""
"" "Available in 3 different sizes:"
"" ""
Expand All @@ -17,10 +17,10 @@
"" ""
"" "* If the Grate is rotated with the adjustment tool so that it's facing a white wall, then Funnels, Light Bridges, Lasers, Fizzlers and Gels can go through it without problems."
"" "* If the Grate is NOT facing a white wall, almost mentioned items can go through excepting Funnels and Light Bridges."
"" "* Almost Gel Flows can go through, except Bombs."
"" "* This item is not supposed to replace the original Grating entirely, yet it can be used alongside it to supply each other deficiencies."
"" "* For more knowledge and tips on how to use the Coop Grates and Tractor Beams appropriately, click on __More Info>>__ at the lower right corner of this window."
}
"" "* All Gel Flow types can go through, except Bombs."
"" "* This item is not supposed to replace the original Grating entirely, yet it can be used alongside it to supply each other's deficiencies."
"" "* For more knowledge and tips on how to use the Co-Op Grates and Tractor Beams appropriately, click on __More Info>>__ at the lower right corner of this window."
}
"infoURL" "https://github.com/BEEmod/BEE2-items/wiki/Working-Coop-Grates"
"Ent_Count" "3 (Grate 128x128)
5 (Grate 128x256)"
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"SubTypeProperty" "ButtonType"
"SubType"
{
"Name" "Working Coop Grates"
"Name" "Unexploitable Co-Op Grates"
"Model"
{
"ModelName" "lautaro_coop_128x128_grate.mdl"
Expand All @@ -19,7 +19,7 @@
}
"SubType"
{
"Name" "Working Coop Grates"
"Name" "Unexploitable Co-Op Grates"
"Model"
{
"ModelName" "lautaro_coop_128x256_grate.mdl"
Expand All @@ -31,7 +31,7 @@
}
"SubType"
{
"Name" "Working Coop Grates"
"Name" "Unexploitable Co-Op Grates"
"Model"
{
"ModelName" "lautaro_coop_128x128_reclined_grate.mdl"
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"Tags" "Portal 2; Test Elements"
"Description"
{
"" "A set of 3 grates to be used in Coop maps that prevents cubes from being passed through them."
"" "A set of 3 grates to be used in co-op maps that prevents cubes from being passed through them."
"" ""
"" "Available in 3 different sizes:"
"" ""
Expand All @@ -17,10 +17,10 @@
"" ""
"" "* If the Grate is rotated with the adjustment tool so that it's facing a white wall, then Funnels, Light Bridges, Lasers, Fizzlers and Gels can go through it without problems."
"" "* If the Grate is NOT facing a white wall, almost mentioned items can go through excepting Funnels and Light Bridges."
"" "* Almost Gel Flows can go through, except Bombs."
"" "* This item is not supposed to replace the original Grating entirely, yet it can be used alongside it to supply each other deficiencies."
"" "* For more knowledge and tips on how to use the Coop Grates and Tractor Beams appropriately, click on __More Info>>__ at the lower right corner of this window."
}
"" "* All Gel Flow types can go through, except Bombs."
"" "* This item is not supposed to replace the original Grating entirely, yet it can be used alongside it to supply each other's deficiencies."
"" "* For more knowledge and tips on how to use the Co-Op Grates and Tractor Beams appropriately, click on __More Info>>__ at the lower right corner of this window."
}
"infoURL" "https://github.com/BEEmod/BEE2-items/wiki/Working-Coop-Grates"
"Ent_Count" "3 (Grate 128x128)
5 (Grate 128x256)"
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"SubTypeProperty" "ButtonType"
"SubType"
{
"Name" "Working Coop Grates"
"Name" "Unexploitable Co-Op Grates"
"Model"
{
"ModelName" "lautaro_coop_128x128_grate.mdl"
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"Tags" "Portal 2; Test Elements"
"Description"
{
"" "A set of 3 grates to be used in Coop maps that prevents cubes from being passed through them."
"" "A set of 3 grates to be used in co-op maps that prevents cubes from being passed through them."
"" ""
"" "Available in 3 different sizes:"
"" ""
Expand All @@ -17,10 +17,10 @@
"" ""
"" "* If the Grate is rotated with the adjustment tool so that it's facing a white wall, then Funnels, Light Bridges, Lasers, Fizzlers and Gels can go through it without problems."
"" "* If the Grate is NOT facing a white wall, almost mentioned items can go through excepting Funnels and Light Bridges."
"" "* Almost Gel Flows can go through, except Bombs."
"" "* This item is not supposed to replace the original Grating entirely, yet it can be used alongside it to supply each other deficiencies."
"" "* For more knowledge and tips on how to use the Coop Grates and Tractor Beams appropriately, click on __More Info>>__ at the lower right corner of this window."
}
"" "* All Gel Flow types can go through, except Bombs."
"" "* This item is not supposed to replace the original Grating entirely, yet it can be used alongside it to supply each other's deficiencies."
"" "* For more knowledge and tips on how to use the Co-Op Grates and Tractor Beams appropriately, click on __More Info>>__ at the lower right corner of this window."
}
"infoURL" "https://github.com/BEEmod/BEE2-items/wiki/Working-Coop-Grates"
"Ent_Count" "3 (Grate 128x128)
5 (Grate 128x256)"
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