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Portal Gun obtained from pedestal disappears when loading a save #2436

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SpyyZ158 opened this issue Jan 6, 2018 · 5 comments
Closed

Portal Gun obtained from pedestal disappears when loading a save #2436

SpyyZ158 opened this issue Jan 6, 2018 · 5 comments
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Bug Something isn't working correctly

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@SpyyZ158
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SpyyZ158 commented Jan 6, 2018

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@FrozenDragon0 FrozenDragon0 added the Bug Something isn't working correctly label Jan 6, 2018
@toncica2
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I just noticed this bug in prl27 and it's still there in prl28. It's worse than described because the player ALWAYS spawns without a portal gun, no saving or dying is possible in such a map without losing the portal gun. "give_portalgun" gives me the blue portal gun but I would need the orange portal gun in this case. Is there a workaround?

@TeamSpen210
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It must be my VScript I wrote to do the spawning, and on/off buttons.

@toncica2
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Is there anything I can do to make a single map playable? The map is huge and can't be completed by a normal human being without dying/loading.

@TeamSpen210 TeamSpen210 added the Done in next release This has been addressed in the next release label Jan 30, 2018
TeamSpen210 added a commit that referenced this issue Jan 30, 2018
@TeamSpen210
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@toncica2 What portal-related items are you using (Pgun buttons, pedestals, autoportals)? Check the second commit (ac25e76), and edit Portal 2/BEE2/scripts/vscripts/portal_man.nut to stop it doing this (hopefully).

@toncica2
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@TeamSpen210 That fixed it. I had blue and orange autoportals and pedestal guns with the orange portal gun being acquired first. Thanks for the quick work.

@vrad-exe vrad-exe changed the title PRL 27 When you place a portal gun into a map and then take it and after you enter autosave trigger portalgun dissapeares when you load that save Portal Gun obtained from pedestal disappears when loading a save Feb 3, 2018
@TeamSpen210 TeamSpen210 removed the Done in next release This has been addressed in the next release label Aug 19, 2020
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