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test ticket #1
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Commented by romw on 14 Apr 37286174 19:06 UTC |
Commented by romw on 20 Nov 37286174 16:53 UTC |
Commented by romw on 7 May 37295112 23:33 UTC |
Commented by romw on 18 Sep 37295120 12:53 UTC |
Commented by Nicolas on 30 Apr 37302358 08:00 UTC |
Commented by Ageless on 25 Dec 37302441 21:20 UTC |
Commented by Ageless on 8 Oct 37804511 02:40 UTC Is there any way to delete or edit replies yet, seeing how the above reaction is spam, pointing to porn sites. |
Commented by Nicolas on 21 Jan 37804517 23:33 UTC
I got it, but I had once edited the ticket.
I think it can only be done by manually deleting them from the database... |
Commented by Nicolas on 26 Mar 38020479 19:06 UTC Lowering priority just for the hell of it (and to show less Blocker tickets on the list, even if closed). |
Commented by Pepo on 6 Jul 38852747 04:00 UTC
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Commented by Nicolas on 30 May 38852925 00:26 UTC |
Commented by Pepo on 31 Dec 38853003 17:20 UTC
(I believe the ticket can be closed again :) |
Current script_validator implementation contains next statements: sprintf(cmd, "../bin/%s", init_script[0].c_str()); and sprintf(cmd, "../bin/%s", compare_script[0].c_str()); It is dangerous to use this arrays that are filled by parsing command line without validating whether they contain any elements and leads to next behavior: Program received signal SIGSEGV, Segmentation fault. 0x000000000040f838 in compare_results (r1=..., r2=..., match=match@entry=@0x7ffffffb6c17: false) at script_validator.cpp:154 154 script_validator.cpp: No such file or directory. (gdb) bt #0 0x000000000040f838 in compare_results (r1=..., r2=..., match=match@entry=@0x7ffffffb6c17: false) at script_validator.cpp:154 #1 0x000000000040e85d in check_set (results=std::vector of length 2, capacity 2 = {...}, wu=..., canonicalid=@0x7ffffffb6dd0: 0, retry=@0x7ffffffb6dcf: false) at validate_util2.cpp:134 #2 0x000000000040944e in handle_wu (validator=..., items=std::vector of length 3, capacity 4 = {...}) at validator.cpp:411 BOINC#3 0x000000000040a9f2 in do_validate_scan () at validator.cpp:730 BOINC#4 0x000000000040aae4 in main_loop () at validator.cpp:756 BOINC#5 0x00000000004039f6 in main (argc=5, argv=0x7fffffffdd48) at validator.cpp:929 This fix checks whether these arrays contain some elements and output a readable error of missed inout parameter. Signed-off-by: Vitalii Koshura <lestat.de.lionkur@gmail.com>
Update of commits to BOINC/boinc master since I forked.
…ersions that support building both architectures, x86_64-only binaries on Xcode versions that support only x86_64 and arm64-only binaries on Xcode versions that support only arm64. CAUTION #1: I don't have arm64 macintosh hardware so this has been tested only on an x86_64 system. CAUTION #2: This was developed on MacOS 11.0 beta 3 and Xcode 12.0 beta 2, not final release builds CAUTION #3: At this time OpenSSL does not yet provide a way to build for MacOS with arm64 architecture, so I implemented a temporary workaround, which may or may not work properly on arm64 Macs.
…elease/7/7.16 * commit 'b2ca098750879d81f96edbb91eb17a20dc941c99': (120 commits) update translation Mac: Don't offer to run graphics apps if architecture incompatible with CPU type and OS version - For example, MacOS 10.15 or later can't run 32-bit apps; Intel macs can't run arm apps, etc. Manager: Change "Show graphics" button to "Stop graphics" when gfx is running - provides another GUI to stop graphics apps Mac: add x86_64-apple-darwin platform to arm64 Macs, since Apple's Rosetta 2 emulator will run x86_64 apps Update translations Update translations Mac: Enable close button when running "Show Graphics" from BOINC Manager under MacOS 11 Big Sur Mac: FIx screensaver coordinator to run properly under Mac OS 11 Big Sur Mac: Remove some obsolete code from Xcode project Mac: Fix script which creates debug build of wxWidgets library for arm64 architecture Mac: fixes to client and Manager to support arm64, remove some obsolete PowerPC support. Caution: we need to add code for arm64 CPU to get_cpu_info_mac() in hostinfo_unix.cpp I have not removed is_native_i386_app() in app_start.cpp so it can be modified to identify arm64 apps Mac: Screensaver fixes for arm64 and MacOS 11 Big Sur Ensured essential menu items remain enabled when client shuts down Mac: Remove obsolete references to PowerPC architecture from BOINC Xcode project Mac: Automatically build Universal x86_64 / arm64 binaries on Xcode versions that support building both architectures, x86_64-only binaries on Xcode versions that support only x86_64 and arm64-only binaries on Xcode versions that support only arm64. CAUTION #1: I don't have arm64 macintosh hardware so this has been tested only on an x86_64 system. CAUTION #2: This was developed on MacOS 11.0 beta 3 and Xcode 12.0 beta 2, not final release builds CAUTION #3: At this time OpenSSL does not yet provide a way to build for MacOS with arm64 architecture, so I implemented a temporary workaround, which may or may not work properly on arm64 Macs. script_validator: make scripts optional. Added MENU_OPEN to the event table Update Core KTX and desugar_jdk_libs versions. Add keyword The user can specify 3 priority-related prefs in cc_config.h: bool no_priority_change int process_priority int process_priority_special ... # Conflicts: # curl/ca-bundle.crt
Merging changes from upstream
Introduce tag <multiattach_vdi_file>
Reported by romw on 15 Apr 37286050 10:40 UTC
this is a test, this is only a test
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