Releases: Banderi/Antimony
Testing release (v0.0.5-alpha)
Binaries meant for testing purposes only.
No actual game assets or gameplay contents are included.
Changelog:
- "Fixed" camera movement issue
- Added basic 2D/3D primitive, geometry and text rendering
- Added internal FPS/CPU/RAM counter
- Added basic transparency
No redistributable runtimes or SDKs installed are required to run this release. Minimum requirements are a graphic adapter that is DirectX11-capable.
Testing release (v0.0.4-alpha)
Binaries meant for testing purposes only.
No actual game assets or gameplay contents are included.
Changelog:
- Added controller input
- Fixed camera interpolation
- Added input related debugging information on screen
No redistributable runtimes or SDKs installed are required to run this release. Minimum requirements are a graphic adapter that is DirectX11-capable.
Testing release (v0.0.3-alpha)
Binaries meant for testing purposes only.
No actual game assets or gameplay contents are included.
Changelog:
- Added static linkage
No redistributable runtimes or SDKs installed are required to run this release. Minimum requirements are a graphic adapter that is DirectX11-capable.
Testing release (v0.0.1-alpha)
Binaries meant for testing purposes only.
No actual game assets or gameplay contents are included.
This engine requires both DirectX (June 2010, DX11 capable GPU) and Visual C++ 2015 Redistributable installed; both the setups are bundled with the binaries below. (recommended to try the bundled DirectX web installer first)