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Automatic changelog compile [ci skip]
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ss13-beebot committed Jul 13, 2024
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Expand Up @@ -531,60 +531,6 @@ <h3 class="author">PowerfulBacon updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes the hub entry not using the correct character to divide the station name.</li>
</ul>

<h2 class="date">11 May 2024</h2>
<h3 class="author">Geatish updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Made the godeye, monocle, hipster, jamjar and round glasses correct vision for short sightedness</li>
<li class="spellcheck">The hipster glasses are now actually called hipster glasses instead of prescription glasses</li>
</ul>
<h3 class="author">Gilgaxx updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added 5 new slime plushies</li>
<li class="rscadd">Added a rainbow flush plush</li>
<li class="tweak">Removed dehydrated carps from the plushes crate</li>
<li class="rscadd">Added a new contraband crate: "Plushie Crate Without Moth Plushies". Dehydrated carps included, moth plushes excluded.</li>
<li class="tweak">Alien phobia now includes slime plushes (it already included slime mobs).</li>
<li class="spellcheck">There's no such thing as plushys, they're plushies now.</li>
</ul>
<h3 class="author">MatiAvanti updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Harvester can now process corpsess with abiotic items like clothes and handcuffs if upgraded. Emagging it unlocks processing live people.</li>
<li class="soundadd">added new sound for harvester.</li>
<li class="imageadd">new sprites for harvester.</li>
</ul>
<h3 class="author">PowerfulBacon updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Updates some uses of luminosity internall for lockers and turfs.</li>
</ul>
<h3 class="author">Tsar-Salat updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">pka seclite attachment</li>
<li class="bugfix">legion cores are not eaten like demonic potatoes, you may apply them normally again and expect the usual healing</li>
<li class="bugfix">fixes the flashlight on mini e_guns like the PTSD</li>
<li class="rscadd">griddle to corg</li>
</ul>
<h3 class="author">rkz(organized & repathed every clothing sprite), MrMelbert, ShizCalev, ArcaneMusic(code contribution), maxymax13, TaG2e, LordVollkorn, Twaticus(sprite contribution) updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">A hell of a lot of new belt/back sprites for items</li>
<li class="tweak">Lawyer's aristocratic coats are now under premium in vendor</li>
<li class="bugfix">All missing sprite icon_states in the game are now accounted for.</li>
<li class="bugfix">All missing sprite worn_states in the game are now accounted for.</li>
<li class="code_imp">all offending coders have been taken out back and cried at</li>
<li class="code_imp">Implements full missing icon unit test</li>
<li class="code_imp">Organizes obj/clothing & mob/clothing by category & typepath</li>
<li class="code_imp">hooded cult robes now use hooded typepath instead of being hardsuit subtypes (all stats preserved)</li>
<li class="code_imp">hooded carp suit now use hooded typepath instead of being hardsuit subtypes (all stats preserved)</li>
<li class="code_imp">adjusts several body_parts_covered flags on different clothes articles to fix worn_icon issues</li>
</ul>
<h3 class="author">rkz, TastyFish, Mothblocks updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">adds colored text support for status displays</li>
<li class="rscadd">Circuit support for status displays</li>
<li class="rscadd">makes newscasters & status displays emissive!</li>
<li class="bugfix">fixes hardels with Status Display vis_contents</li>
<li class="bugfix">Status display marquee text flows nicer</li>
</ul>
</div>

<b>GoonStation 13 Development Team</b>
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