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Fixes overmap loop homing #2708

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About The Pull Request

Essentially, homing projectiles on the overmap didn't take into account the z looping.
This makes them do that. Will probably never be free of running across things not yet configured for overmap_angle() & overmap_dist()

Also noticed something else broken but for now that's just getting annotation until I actually discuss it.

Why It's Good For The Game

Fix man good.

Testing Photographs and Procedure

I'm not recording a video for this but it does do the thing on local.

Changelog

🆑
fix: Overmap projectiles now correctly home across z loop borders.
/:cl:

fixes a thing and highlights an issue with something else (we'll figure out what to do with that!)
@DeltaFire15 DeltaFire15 added Fix Overmap This issue or PR is related to overmap interactions labels Sep 4, 2024
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