Welcome to the official issue tracking repository for the Best Unity3D plugin suite, now encompassing Best HTTP, Best Socket.IO, Best SignalR, Best Server-Sent Events, Best STOMP and Best TLS Security. This platform is dedicated to addressing concerns, bugs, and feature requests related to these plugins.
Before submitting a new issue, we strongly recommend reviewing the documentation. This comprehensive guide might already have the answers to your questions.
When reporting a bug, please:
- Ensure the issue hasn't been reported previously.
- Set the plugin's log level to verbose by adding the following line somewhere in your startup code:
Best.HTTP.Shared.HTTPManager.Logger.Level = Best.HTTP.Shared.Logger.Loglevels.All;
. More about loggin in the plugin can be found in the documentation's logging topic. - Replicate your issue.
- Attach the log file containing all the produced log entries to your report for a more in-depth diagnosis.
Providing as much detail as possible will expedite the troubleshooting process.
If you have a suggestion or a feature you'd like to see in on of the Best asset, this is the place to let me know. I value community feedback and look forward to hearing your innovative ideas!
While this repository's primary purpose is for tracking issues, if you've found a solution to a common problem or want to share some insights, feel free to contribute. Let's work together to make all the Best assets even better!
For the latest updates, features, and releases, make sure to:
- Join the plugin's discord community.
If you're facing a critical issue or need direct support, please visit the Community and Support page.