Here is the trailer of the secret game I and Maya was working on for about 11 weeks now. This was my IGF submission this year.
Entry link: http://www.igf.com/php-bin/entry2011.php?id=260
The levels in the game takes place in different parts of lab. I am kinda still working on the levels and stuffs. The game is more advanced version of my previous game Moolecule (small prototype).
The game have a "LAB Setup" where you can build your own lab sets and play around. Where you can use the equipments, add atooms and have lots of fun. This section was basically build to check the behavior of the lab equipments.
Here are some screen shot
and more ..
Hope you enjoy the trailer.
Atooms to Moolecules is a chemistry based puzzle game. Explore the lab to see how Atooms changes into Moolecules.
Trailer and Screenshots
NEW Trailer
Atooms to Moolecules (Setup).zip (7.82 MB)
Atooms to Moolecules.zip (9.06 MB)
Drag and drop using LEFT mouse button to connect the atomic creatures and RIGHT mouse button to detach it from the molecule. Make bigger and bigger molecule.
RIGHT click on any atom will break all its bonds.
Esc to pause the game.
If you have problems getting the game to run. You should install .NET Framework 3.5 SP1 and XNA Framework Redistributable 3.1.
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Design, Art, Programming & Sound – Shubhajit Saha.
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Level Designing & Concept – Maya Agarwal.
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Music – "Democracy", "May" and "Nostalgia" from Album May by Alexander Blu under Creative Commons Attribution-ShareAlike 3.0 Unported License.
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Sound effects are licensed under a Creative Commons Sampling Plus 1.0 License.
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Physics: Erin Catto’s Box2D physics engine under the MIT License.
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Code Samples: Creator Club’s GameState Management sample and XNA Stater Kit: Platformer both under Microsoft Permissive License.rtf.
This work by Bitsits Games is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.