Our game character Gombli :) for Imagine Cup 2010 Game Design Entry
The first level of Gombli, exhibiting all the power-ups.
Entry in Imagine Cup 2010
Theme: “Imagine a world where technology helps solve the toughest problems”.
A single Player Platformer Game, where our game character Gombli will repair the ozone layer in the form of puzzle. The powerUps of the Game are Recycle ball, Soap bubble, Bean Seed and Marble. The powerUps are designed as such to teach the player the importance of Cleanliness(Soap bubble destroy Germs), Recycling(recycle ball), Planting more trees(Bean seed destroy CO2), and a loads of fun(Marble). This game also teach the player that animals should not be hurt.
Gombli Setup.zip (11.1 MB)
Controls: Run left, Run right A, D or LEFT, RIGHT, Jump W or UP. Use Power SPACE or ENTER. Press TAB to switch powers.
If you have problems getting the game to run. You should install .NET Framework 3.5 SP1, XNA Framework Redistributable 3.1 and Windows Installer 3.1.
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Game Design, Code and Graphics: Shubhajit Saha and Maya Agarwal.
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Music: "Track traiin" and "hi ha ho" from album 1 for kids by chris.B under [Creative Commons Attribution-Noncommercial-No Derivative Works 2.0 Generic France].
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Sound Effects: Sound effects are licensed under the [Creative Commons Sampling Plus 1.0 License].
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Code Samples: Creator Club’s GameState Management sample and XNA Stater Kit: Platformer both under Microsoft Permissive License.rtf.
This work by Bitsits Games is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.