Wrapper of the YSF plugin for SampSharp
SampSharp.GameMode
using SampSharp.GameMode.SAMP.Commands;
using SampSharp.GameMode.World;
using SampSharp.GameMode;
using SampSharp.YSF;
namespace Test
{
public class Commands
{
[Command("test")]
private static void test(BasePlayer player)
{
if(!player.IsPaused())
{
var textDraw = new TextDraw(new Vector2(0.0f, 0.0f), "TextDraw");
textDraw.SetPosition(new Vector2(10.0f, 10.0f));
}
}
}
}