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[Work in progress] Shooting video game based on Physics. Made in Unity, C#, for the This is: Argentina JAM (1 Week long).
You can download and play the game on my itch.io.
Developed using:
- C# Language
- Unity 2021
This video game is designed to explore the development of a physics video game that combines the platform and shooter genres.
The challenge proposed is to use the weapon's recoil to replace movement mechanics, such as: multi-jump, dash, levitation, etc.
Physics-based character control was created, and the player was given the ability to switch between a set of weapons that are later used to complete platforming levels.
If a weapon is fired, the recoil of the weapon will generate a force in the opposite direction that will move the player. Allowing various levels of platforming that will require the use of weapons with different fire rates and recoils.
You can see the code here.
The art and some SFX used in the game belong to an asset pack from Kenney