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Vizkit plugin to simulate underwater environment, kinematics and navigation. It render underwater environments with osg ocean. Physics are simulated within gazebo

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Brazilian-Institute-of-Robotics/gui-vizkit3d_ocean

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NOTE
This directory structure follows some simple rules, to allow for generic build
processes and simplify reuse of this project. 

For build automation the project structure should be parsed and validated


STRUCTURE
-- src/ 
	Contains all header (*.h/*.hpp) and source files
-- build/
	The target directory for the build process, temporary content
-- bindings/
	Language bindings for this package, e.g. put into subfolders such as
   |-- ruby/ 
        Ruby language bindings
-- viz/
        Source files for a vizkit plugin / widget related to this library 
-- resources/
	General resources such as images that are needed by the program
-- configuration/
	Configuration files for running the program
-- external/
	When including software that needs a non standard installation process, or one that can be
	easily embedded include the external software directly here
-- doc/
	should contain the existing doxygen file: doxygen.conf

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Vizkit plugin to simulate underwater environment, kinematics and navigation. It render underwater environments with osg ocean. Physics are simulated within gazebo

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