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-Deprecated-

This repo is no longer maintained for furture development. Please refer to another active developing repo Kool for furthur investigation. Don't wait to ask the author if you got any problems.

WizardCombat

This README will provide a brief introduction about the project and how to contribute.

  • Summary

    This project aims to clone a fun RPG warcraft game, it is done in a high-magic world-view

  • Version

    No playable version has came out yet.

How do I get set up?

Clone the dev branch to setup the current project.

Currently there are some issues when import.

Ignore the issue for now if Unity pop-up windows is suggest to fix it. (Possibly a image normal map)

Fork and create pull request to contribute.

Contribution guidelines

  • Writing tests

    With the difficulties in unity scene merging. Scene merge will be done by hand. So a test-scene that shows the feature you implemented will need to be included in you pull request. The test-scene maybe a fork of any main scene.

  • Code review

    Code will be reviewed by me.

  • Bug report

    Open a issue to say anything the thing you fill awkward when you play the game. That means any play-test is welcomed.

Who do I talk to?

  • Repo owner or admin
  • Other community or team contact

About

Unity Game dev project of a clone of RPG game in Warcraft

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