There are several issues with it one of which is that it stores all data in one json file. This causes the server to crash once you get a lot of people in the json file. The fix for us was to create different files for each person.
FiveM Economy/Banking storing data via SteamID in JSON format. This was meant to be a concept that turned into chicken scratch code release.
- Pay Players
- Admin Pay Players
- Server Balance
- Income Tax
- Sales Tax
- Horrible Lua
- Unemployement (Automatic Payments)
- Cash
- Bank (Soon, Maybe?)
- /pay ID Amount
- /adminpay ID Amount
- /serverbalance
- /balance ID (Or Blank ID)
- /settax type percent (Type: sales or income)
- /taxinfo
- /ticket ID amount (Officer gets money)