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XEH - Add missing event handlers with SPE 1.0 #1587
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,45 @@ | ||
#include "\x\cba\addons\xeh\script_component.hpp" | ||
#undef COMPONENT | ||
#define COMPONENT xeh_compat_spe | ||
|
||
class CfgPatches { | ||
class ADDON { | ||
units[] = {}; | ||
weapons[] = {}; | ||
requiredVersion = REQUIRED_VERSION; | ||
requiredAddons[] = { "cba_xeh", "WW2_SPE_Assets_c_Vehicles_ZZZ_LastLoaded_c" }; | ||
skipWhenMissingDependencies = 1; | ||
author = "$STR_CBA_Author"; | ||
VERSION_CONFIG; | ||
// this prevents any patched class from requiring XEH | ||
addonRootClass = "A3_Characters_F"; | ||
}; | ||
}; | ||
class XEH_CLASS_BASE; | ||
|
||
class CfgVehicles { | ||
class Tank; | ||
class SPE_Armored_Target_Dummy: Tank { | ||
class EventHandlers { | ||
// This class has an empty CBA_Extended_EventHandlers, repopulate with actual event handlers | ||
class CBA_Extended_EventHandlers { | ||
EXTENDED_EVENTHANDLERS | ||
}; | ||
}; | ||
SLX_XEH_DISABLED = 0; | ||
}; | ||
class ModuleEmpty_F; | ||
class SPE_MineObject_base: ModuleEmpty_F { | ||
XEH_ENABLED; | ||
}; | ||
class SPE_Minefield_base: SPE_MineObject_base {}; | ||
class SPE_MINE_TMI42_Field_30x30: SPE_Minefield_base { | ||
XEH_ENABLED; | ||
}; | ||
class SPE_MINE_TMI42_Field_70x30: SPE_Minefield_base { | ||
XEH_ENABLED; | ||
}; | ||
class SPE_MINE_US_M1A1_ATMINE_Field_30x30: SPE_Minefield_base { | ||
XEH_ENABLED; | ||
}; | ||
}; |
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