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[FEATURE] AIMBOT/BOW AIMBOT NO NECESSARY USE AIM OPTION #3996
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Nextgen already has Auto Shoot specifically made for this use-case. |
can you add in legacy? and add this issue tag legacy |
izuna only works on nextgen |
Stop using Legacy. Use Nextgen instead. |
both clients are good. |
don't use aimbot, use bowaimbot and select the items u need |
in latest nightly i renamed it to ProjectileAimbot |
it still works for eggs and snowballs! I need it to work for everyone as I showed in the video |
please add the nextgen autoshoot or improve projectleaimbot but in my opinion it doesn't work like I showed in the video |
what server r u playing on? |
I might add this to my todo list |
minebuilders.me |
thanks bro! liquidbounce legacy need things for rust game and this module is essencial |
if you need test it play: rust v2 game in minebuilders.me but legacy and nextgen client spoof is broken need fix it too #4086 |
in legacy use lunarclient brand spoof |
enjoy |
LiquidBounce Branch
Both
Describe your feature request.
Currently, the Aimbot is broken when used with objects like the bow, egg, and snowball. These throwable objects require the player to aim directly for the Aimbot to function properly.
It would be interesting if the Aimbot could automatically aim at the enemy player without the user needing to aim manually, offering this functionality as an option.
Additionally, it would be useful to have a visual marker showing where the thrown object will hit the target. I will share a video that demonstrates the concept. In the video, the marker is applied to firearms (egg/snowball texture), but the same principle would apply to throwable objects like eggs, snowballs, and bows.
aimbot.using.flux.mp4
PLEASE PEOPLES!
CORRECTION WEAPONS USE
THIS IDS IS BETTER YOU ADD FOR ALL ITENS AIMBOT OPTION
Additional context
No response
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